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Какие три Distilled Emotions дают какой notable на амулете — и какой notable получится из ваших эмоций. Порядок важен: те же эмоции в другом порядке дают другой notable.

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Уровни эмоций: DilutedLiquidConcentratedPotent

notable: 875

  • Abasement

    ParanoiaDespairFear
    • 20% increased Stun Recovery
    • Gain additional Stun Threshold equal to 30% of maximum Energy Shield
  • Acceleration

    FearEnvyDisgust
    • 3% increased Movement Speed
    • 10% increased Skill Speed
  • Adaptable Assault

    EnvyGuiltEnvy
    • +0.4 metres to Melee Strike Range if you've dealt a Projectile Attack Hit in the past eight seconds
    • Projectiles have 25% chance to Fork if you've dealt a Melee Hit in the past eight seconds
  • Adaptive Skin

    DisgustIsolationGuilt
    • +1% to Maximum Resistances of each Elemental Damage Type you have been Hit with Recently
  • Admonisher

    DisgustSufferingDisgust
    • 25% increased Warcry Cooldown Recovery Rate
    • 25% increased Warcry Speed
  • Adrenaline Rush

    DisgustIreFear
    • 8% increased Attack Speed if you've killed Recently
    • 4% increased Movement Speed if you've Killed Recently
  • Advanced Munitions

    GuiltFearGreed
    • 25% increased chance to inflict Ailments with Projectiles
  • Adverse Growth

    IreParanoiaDisgust
    • 20% of Damage taken Recouped as Mana
    • 20% reduced Life Regeneration rate
  • Afterimage

    GuiltGreedDisgust
    • 60% increased Evasion Rating if you have Hit an Enemy Recently
    • 5% reduced Movement Speed Penalty from using Skills while moving
  • Aftershocks

    DespairGuiltGreed
    • Slam Skills you use yourself have 30% increased Aftershock Area of Effect
  • Against the Elements

    DisgustIreEnvy
    • 30% increased Elemental Ailment Threshold
    • 15% reduced Slowing Potency of Debuffs on You
  • Aggravation

    DespairSufferingEnvy
    • 10% chance to Aggravate Bleeding on targets you Hit with Attacks
  • Agile Sprinter

    ParanoiaFearIre
    • 100% increased Evasion Rating while Sprinting
  • Agile Succession

    GreedGreedDisgust
    • 6% increased Attack Speed
    • 30% increased Evasion Rating if you have Hit an Enemy Recently
  • Agonising Calamity

    DisgustSufferingIsolation
    • 40% increased Chaos Damage while affected by Herald of Plague
    • 40% increased Physical Damage while affected by Herald of Blood
  • Alchemical Oil

    IreIsolationGuilt
    • 30% increased Exposure Effect
  • All For One

    ParanoiaDisgustSuffering
    • 12% increased Area of Effect
    • 20% reduced Presence Area of Effect
  • All Natural

    FearFearGreed
    • +5% to all Elemental Resistances
    • 30% increased Elemental Damage
  • Altered Brain Chemistry

    IreEnvyGuilt
    • 25% increased Mana Recovery from Flasks
    • 10% increased Mana Recovery Rate during Effect of any Mana Flask
  • Alternating Current

    IreIreSuffering
    • 25% increased Mana Regeneration Rate if you have Shocked an Enemy Recently
    • 20% increased Magnitude of Shock you inflict
  • Among the Hordes

    SufferingGreedSuffering
    • 15% increased Attack Damage
    • 3% increased Movement Speed
    • Minions have 10% increased Movement Speed
  • Ancestral Alacrity

    SufferingParanoiaGuilt
    • 8% increased Attack and Cast Speed if you've summoned a Totem Recently
    • 30% increased Totem Placement speed
  • Ancestral Artifice

    SufferingSufferingSuffering
    • Melee Attack Skills have +1 to maximum number of Summoned Totems
    • 20% increased Totem Placement range
  • Ancestral Conduits

    DespairSufferingSuffering
    • 12% increased Attack and Cast Speed if you've summoned a Totem Recently
  • Ancestral Mending

    EnvyFearParanoia
    • Regenerate 1% of maximum Life per second while you have a Totem
    • Totems Regenerate 3% of maximum Life per second
  • Ancestral Reach

    SufferingParanoiaIre
    • 25% increased Totem Placement speed
    • 50% increased Totem Placement range
  • Ancestral Unity

    SufferingFearEnvy
    • Attacks used by Totems have 4% increased Attack Speed per Summoned Totem
  • Ancient Aegis

    DespairParanoiaEnvy
    • 60% increased Armour from Equipped Body Armour
    • 60% increased Energy Shield from Equipped Body Armour
  • Anticipation

    DisgustIreDespair
    • Sealed Skills have 25% increased Seal gain frequency
  • Apocalypse

    SufferingParanoiaGreed
    • +8% to Critical Hit Chance of Herald Skills
    • 30% reduced Damage
  • Arcane Alchemy

    EnvyGreedGreed
    • +10 to Intelligence
    • Mana Flasks gain 0.1 charges per Second
  • Arcane Blossom

    EnvyDespairDespair
    • 15% increased Mana Recovery rate
  • Arcane Intensity

    DisgustFearDespair
    • 3% increased Spell Damage per 100 maximum Mana
  • Arcane Mixtures

    ParanoiaParanoiaGuilt
    • 10% increased Cast Speed if you've used a Mana Flask Recently
    • Mana Flasks gain 0.1 charges per Second
  • Arcane Nature

    GuiltIsolationIre
    • 12% increased Area of Effect while you have Arcane Surge
    • 30% increased Spell Damage while you have Arcane Surge
  • Arcane Remnants

    DespairGuiltEnvy
    • Recover 3% of Maximum Mana when you collect a Remnant
  • Archon of the Blizzard

    IsolationFearIre
    • Gain Elemental Archon when your Energy Shield Recharge begins
  • Archon of the Storm

    FearIsolationGuilt
    • Gain Elemental Archon after spending 100% of your Maximum Mana
  • Archon of Undeath

    GuiltSufferingIsolation
    • 15% chance to gain Archon of Undeath when you use a Command skill
  • Arsonist

    IsolationGreedDespair
    • Ignites you inflict deal Damage 18% faster
  • Artillery Strike

    SufferingSufferingFear
    • 15% increased Area of Effect while you have a Totem
    • Attack Skills have +1 to maximum number of Summoned Ballista Totems
  • Asceticism

    IsolationIreGuilt
    • Stun Threshold is based on 30% of your Energy Shield instead of Life
  • Aspiring Genius

    SufferingGreedGreed
    • 10% chance to Gain Arcane Surge when you deal a Critical Hit
    • 20% increased Mana Regeneration Rate
  • At your Command

    SufferingDespairEnvy
    • Minions deal 10% increased Damage with Command Skills for each different type of Persistent Minion in your Presence
  • Augmented Flesh

    ContemptSufferingSuffering
    • Grants 2 additional Skill Slots
  • Authority

    GreedEnvySuffering
    • 15% increased Area of Effect for Attacks
    • 10% increased Cooldown Recovery Rate
  • Avoiding Deflection

    DisgustGreedSuffering
    • -5% to amount of Damage Prevented by Deflection
    • 20% increased Deflection Rating
  • Back in Action

    IreGuiltGreed
    • 80% increased Stun Recovery
  • Backup Plan

    GreedGreedIre
    • 40% increased Armour if you haven't been Hit Recently
    • 40% increased Evasion Rating if you have been Hit Recently
    • 20% increased Armour and Evasion Rating
  • Bannerman

    SufferingGreedIre
    • Banner Buffs linger on you for 2 seconds after you leave the Area
  • Barbaric Strength

    GuiltDespairEnvy
    • 45% increased Critical Damage Bonus
    • 10% increased Mana Cost of Skills
    • +10 to Strength
  • Barrier of Venarius

    DespairGreedEnvy
    • 25% reduced Armour Break taken
    • Defend with 120% of Armour while not on Low Energy Shield
    • 20% increased maximum Energy Shield
  • Bashing Beast

    DespairParanoiaDisgust
    • Enemies you Heavy Stun while Shapeshifted are Intimidated for 6 seconds
  • Bastion of Light

    ContemptFearDespair
    • Blind Enemies 3 metres in front of you every 0.25 seconds while your Shield is raised
    • Raise Shield inflicts Parried for 2 seconds on Hit
  • Battle Fever

    DisgustGuiltIsolation
    • 25% increased Physical Damage
    • 5% increased Skill Speed
  • Battle Trance

    IsolationDisgustFear
    • +8 to Maximum Rage
  • Bear's Roar

    ParanoiaEnvyGreed
    • 40% increased Stun buildup if you have Shapeshifted to an Animal form Recently
  • Beastial Skin

    GreedDisgustEnvy
    • 100% increased Evasion Rating from Equipped Body Armour
  • Beef

    FearDisgustFear
    • +25 to Strength
  • Behemoth

    FearIsolationGreed
    • 8% increased Area of Effect for Attacks
    • 3% increased maximum Life
    • 5% chance for Slam Skills you use yourself to cause an additional Aftershock
  • Bestial Rage

    IreDisgustFear
    • Gain 1 Rage on Melee Hit
    • Every 10 Rage also grants 12% increased Physical Damage
  • Bhatair's Storm

    GuiltFearIsolation
    • Archon recovery period expires 10% faster
    • 10% increased effect of Archon Buffs on you
    • +12% of Armour also applies to Elemental Damage
    • 8% faster start of Energy Shield Recharge
  • Biting Frost

    GuiltIsolationGuilt
    • Enemies Frozen by you take 20% increased Cold Damage
    • 20% reduced Freeze Duration on Enemies
  • Blade Catcher

    FearEnvyGuilt
    • +15 to Strength
    • Defend with 200% of Armour against Critical Hits
  • Blade Flurry

    EnvyEnvyDespair
    • 6% increased Attack Speed while Dual Wielding
    • 15% increased Attack Critical Hit Chance while Dual Wielding
  • Blazing Arms

    SufferingEnvyDespair
    • 16% increased Attack Damage
    • 16% increased Fire Damage
    • 30% increased Flammability Magnitude
  • Bleeding Out

    DespairSufferingFear
    • +250 to Accuracy against Bleeding Enemies
    • Bleeding you inflict deals Damage 10% faster
  • Blessing of the Moon

    FearGuiltDespair
    • 8% increased Skill Effect Duration per Enemy you've Frozen in the last 8 seconds, up to 40%
  • Blinding Flash

    IreGuiltIre
    • 20% increased Blind Effect
    • Blind Enemies when they Stun you
  • Blinding Strike

    EnvyFearEnvy
    • 24% increased Attack Damage
    • 10% chance to Blind Enemies on Hit with Attacks
  • Blood of Rage

    IsolationDespairIsolation
    • Gain 8 Rage when you use a Life Flask
  • Blood of the Wolf

    IsolationIreDespair
    • 15% increased amount of Life Leeched while Shapeshifted
    • 15% increased Life Regeneration rate while Shapeshifted
    • +1% to Maximum Cold Resistance while Shapeshifted
  • Blood Rush

    GuiltFearDisgust
    • 6% of Skill Mana Costs Converted to Life Costs
    • 6% increased Skill Speed
  • Blood Tearing

    DespairIsolationGreed
    • 15% increased Magnitude of Bleeding you inflict
    • 25% increased Physical Damage
  • Blood Transfusion

    ParanoiaParanoiaSuffering
    • 25% increased Life Regeneration rate
    • 25% of Spell Mana Cost Converted to Life Cost
  • Bloodletting

    FearSufferingIre
    • 15% increased Magnitude of Bleeding you inflict
    • 10% chance to inflict Bleeding on Hit
  • Bloodthirsty

    DisgustDisgustFear
    • 30% increased Armour and Evasion Rating while Leeching
    • 10% increased Attack Speed while Leeching
    • 20% increased Damage while Leeching
  • Blurred Motion

    DespairParanoiaIre
    • 10% increased Accuracy Rating
    • 5% increased Attack Speed
    • 5% increased Dexterity
  • Bolstering Yell

    SufferingDisgustParanoia
    • Empowered Attacks deal 30% increased Damage
    • Warcry Skills have 30% increased Area of Effect
  • Bond of the Ape

    DespairParanoiaIsolation
    • 12% increased Area of Effect
    • Companions have 30% increased Area of Effect
  • Bond of the Cat

    EnvyIreIre
    • Companions have 20% increased Movement Speed
    • 5% reduced Movement Speed Penalty from using Skills while moving
  • Bond of the Mamba

    IreGreedDisgust
    • Companions gain 12% Damage as extra Chaos Damage
    • Gain 4% of Physical Damage as extra Chaos Damage
  • Bond of the Owl

    GuiltIreDespair
    • Companions gain 12% Damage as extra Cold Damage
    • Gain 6% of Damage as Extra Cold Damage
  • Bond of the Viper

    IreIreDisgust
    • Companions have a 40% chance to Poison on Hit
    • 16% increased Skill Effect Duration
  • Bond of the Wolf

    ParanoiaParanoiaEnvy
    • 6% increased Attack Speed
    • Companions have 50% chance to gain Onslaught on Kill
  • Bonded Precision

    DisgustEnvySuffering
    • Allies in your Presence have 25% increased Critical Hit Chance
    • 25% increased Critical Hit Chance
  • Bone Chains

    FearDespairFear
    • Physical Spell Critical Hits build Pin
  • Boon of the Beast

    FearSufferingParanoia
    • When you Shapeshift to Human form, gain 10% increased Spell Damage per second you were Shapeshifted, up to a maximum of 80%, for 8 seconds
  • Boundless Growth

    FearParanoiaGreed
    • Plants have a 20% chance to immediately Overgrow
  • Bounty Hunter

    DespairSufferingGuilt
    • 25% increased Culling Strike Threshold
    • Recover 1% of maximum Life on Kill
    • Recover 1% of maximum Mana on Kill
  • Brain Freeze

    GreedIreSuffering
    • 20% increased Cold Damage
    • Enemies Frozen by you have -8% to Cold Resistance
  • Brain Storm

    SufferingGuiltGuilt
    • 15% increased Mana Cost Efficiency
    • 20% increased Lightning Damage
  • Branching Bolts

    SufferingDisgustIre
    • 60% chance for Lightning Skills to Chain an additional time
  • Bravado

    SufferingGuiltDespair
    • Empowered Attacks have 50% increased Stun Buildup
    • 100% increased Stun Threshold during Empowered Attacks
  • Breakage

    FearEnvyGreed
    • Break 60% increased Armour
    • 10% chance to Defend with 200% of Armour
  • Breaking Blows

    DisgustDisgustDisgust
    • 12% increased Area of Effect if you have Stunned an Enemy Recently
    • 30% increased Stun Buildup
  • Breaking Point

    FearParanoiaFear
    • 10% increased Duration of Elemental Ailments on Enemies
    • 30% increased Magnitude of Non-Damaging Ailments you inflict
  • Breath of Fire

    FearIreIsolation
    • Damage Penetrates 15% Fire Resistance
    • +10 to Strength
  • Breath of Ice

    SufferingDisgustSuffering
    • +10 to Intelligence
    • Damage Penetrates 15% Cold Resistance
  • Breath of Lightning

    DisgustParanoiaIsolation
    • +10 to Dexterity
    • Damage Penetrates 15% Lightning Resistance
  • Brinerot Ferocity

    SufferingIreFear
    • 4% increased Attack Speed
    • +30% of Armour also applies to Lightning Damage
    • +8% to Lightning Resistance
  • Bringer of Order

    EnvyFearDisgust
    • 20% increased Damage
    • Minions deal 20% increased Damage
  • Briny Carapace

    GuiltIreParanoia
    • 100% increased Stun Threshold for each time you've been Stunned Recently
  • Brush Off

    IreSufferingIre
    • Prevent +15% of Damage from Deflected Critical Hits
    • 15% increased Armour
  • Brute Strength

    IreSufferingIsolation
    • 1% increased Damage per 15 Strength
    • 10% reduced maximum Mana
  • Building Toxins

    GreedIsolationIsolation
    • 25% reduced Poison Duration
    • Targets can be affected by +1 of your Poisons at the same time
  • Burn Away

    FearDisgustDisgust
    • 10% increased Ignite Magnitude
    • Damage Penetrates 10% Fire Resistance
    • 15% increased Fire Damage
  • Burning Nature

    GreedIsolationGreed
    • 25% increased Fire Damage
    • 15% increased Ignite Duration on Enemies
  • Burning Strikes

    EnvyDisgustIsolation
    • Gain 12% of Physical Damage as Extra Fire Damage
  • Burnout

    IsolationGreedParanoia
    • Ignites you inflict deal Damage 15% faster
  • Cacophony

    IsolationGuiltFear
    • 40% increased Damage with Warcries
    • Warcry Skills have 25% increased Area of Effect
  • Captivating Companionship

    IsolationGuiltGreed
    • 5% of Damage from Hits is taken from your Damageable Companion's Life before you
    • 20% increased Armour, Evasion and Energy Shield while your Companion is in your Presence
  • Careful Aim

    GuiltGuiltParanoia
    • 15% increased Accuracy Rating
    • 20% increased Projectile Damage
  • Careful Assassin

    SufferingEnvyGreed
    • 20% reduced Critical Damage Bonus
    • 50% increased Critical Hit Chance
  • Careful Consideration

    ParanoiaParanoiaGreed
    • 30% reduced Evasion Rating if you have been Hit Recently
    • 100% increased Evasion Rating if you haven't been Hit Recently
  • Carved Earth

    SufferingSufferingIre
    • 6% increased Attack and Cast Speed if you've summoned a Totem Recently
    • 20% increased Totem Damage
  • Casting Cascade

    FearGreedIsolation
    • 6% increased Cast Speed for each different Spell you've Cast in the last eight seconds
    • 15% reduced Spell Damage
  • Catalysis

    IsolationIsolationParanoia
    • 20% increased Elemental Damage with Attacks
    • 5% of Physical Damage from Hits taken as Damage of a Random Element
  • Catapult

    EnvyDisgustGuilt
    • 12% increased Area of Effect for Attacks
    • 15% increased Projectile Speed
  • Chakra of Breathing

    FearSufferingGuilt
    • 20% faster start of Energy Shield Recharge when not on Full Life
    • 20% increased Evasion Rating while you have Energy Shield
  • Chakra of Elements

    GreedSufferingGreed
    • Gain 8% of Physical Damage as Extra Cold Damage against Shocked Enemies
    • Gain 8% of Physical Damage as Extra Lightning Damage against Chilled Enemies
  • Chakra of Impact

    GreedGreedDespair
    • 20% increased Attack Damage
    • Skills deal 8% increased Damage per Combo consumed, up to 40%
  • Chakra of Life

    FearIsolationFear
    • 10% increased Life Recovery rate
    • 3% increased maximum Life
  • Chakra of Rhythm

    GuiltGreedDespair
    • 20% Chance to build an additional Combo on Hit
    • 6% increased Attack Speed
  • Chakra of Sight

    DespairDespairDisgust
    • Cannot be Blinded
    • 12% chance to Blind Enemies on Hit
    • 20% increased Light Radius
  • Chakra of Stability

    GreedFearParanoia
    • 30% increased Stun Recovery
    • Regenerate 3% of maximum Life over 1 second when Stunned
    • +1 to Stun Threshold per Dexterity
  • Chakra of Thought

    FearDisgustGuilt
    • 15% increased Attack Speed while not on Low Mana
    • 8% of Damage is taken from Mana before Life
  • Channelled Heritage

    EnvyEnvyFear
    • 30% increased Area of Effect of Ancestrally Boosted Attacks
  • Chilled to the Bone

    SufferingDespairDespair
    • 20% increased Chill Duration on Enemies
    • 30% increased Magnitude of Chill you inflict
  • Chillproof

    ParanoiaDisgustDisgust
    • +30% of Armour also applies to Cold Damage
    • 30% reduced Effect of Chill on you
    • 30% increased Freeze Threshold
    • 10% increased Armour
  • Chronomancy

    DespairFearDespair
    • Debuffs you inflict have 10% increased Slow Magnitude
    • 20% increased Skill Effect Duration
  • Cirel of Tarth's Light

    IsolationIreParanoia
    • 10% increased Accuracy Rating
    • +10% of Armour also applies to Elemental Damage
    • 10% increased Area of Effect
    • 10% faster start of Energy Shield Recharge
  • Clear Space

    ParanoiaGuiltGuilt
    • 20% chance to Knock Enemies Back with Hits at Close Range
    • 20% increased Knockback Distance
  • Climate Change

    GreedIsolationDespair
    • 20% increased Freeze Buildup
    • Gain 25% of Cold Damage as Extra Fire Damage against Frozen Enemies
  • Close Confines

    IreParanoiaIre
    • 50% chance for Projectiles to Pierce Enemies within 3m distance of you
  • Cluster Bombs

    SufferingIsolationDisgust
    • 50% increased Grenade Detonation Time
    • Grenade Skills Fire an additional Projectile
  • Coated Arms

    FearGreedParanoia
    • 25% increased Damage with One Handed Weapons
    • Attacks with One-Handed Weapons have 20% increased Chance to inflict Ailments
  • Cold Coat

    EnvyDespairEnvy
    • 25% reduced Freeze Duration on you
    • 25% increased Freeze Threshold
    • 25% increased Freeze Buildup
  • Cold Nature

    EnvyFearGuilt
    • 15% increased Chill Duration on Enemies
    • 25% increased Cold Damage
  • Colossal Weapon

    FearGreedIre
    • 12% increased Area of Effect for Attacks
    • +10 to Strength
  • Coming Calamity

    DisgustIsolationSuffering
    • 40% increased Cold Damage while affected by Herald of Ice
    • 40% increased Fire Damage while affected by Herald of Ash
    • 40% increased Lightning Damage while affected by Herald of Thunder
  • Commanding Rage

    DisgustGuiltSuffering
    • Every five Rage also grants you 2% increased Minion Attack Speed
    • Every Rage also grants you 1% increased Minion Damage
  • Conall the Hunted

    DespairEnvyParanoia
    • +15% of Armour also applies to Elemental Damage
    • 5% faster start of Energy Shield Recharge
    • Immune to Bleeding while Shapeshifted
    • Immune to Maim while Shapeshifted
  • Concussive Attack

    DisgustGreedGreed
    • 25% increased Attack Damage
    • 5% chance to Daze on Hit
  • Conductive Embrace

    ParanoiaIsolationGuilt
    • +10% to Lightning Resistance
    • +2% to Maximum Lightning Resistance if you have at least 5 Green Support Gems Socketed
  • Conservative Casting

    DisgustDisgustIre
    • 15% increased Mana Cost Efficiency
    • 20% increased Mana Regeneration Rate
  • Consistent Intake

    GuiltGreedIre
    • 15% increased Parried Debuff Magnitude
    • Cannot be Critically Hit while Parrying
  • Constricting

    FearGreedGreed
    • Debuffs you inflict have 5% increased Slow Magnitude
    • 25% increased Physical Damage
  • Controlled Chaos

    GreedEnvyGuilt
    • Maximum Volatility is 30
  • Controlling Magic

    EnvyFearIsolation
    • Hits have 25% reduced Critical Hit Chance against you
    • 25% increased Critical Hit Chance for Spells
  • Convalescence

    DisgustSufferingGreed
    • 20% faster start of Energy Shield Recharge
    • 10% reduced Energy Shield Recharge Rate
  • Cooked

    SufferingIreEnvy
    • 60% increased Critical Damage Bonus
    • 25% reduced Armour, Evasion and Energy Shield
  • Core of the Guardian

    ParanoiaGreedFear
    • 30% increased Block chance
    • 20% reduced maximum Energy Shield
  • Counterstancing

    GuiltGuiltFear
    • Successfully Parrying a Melee Hit grants 40% increased Damage to your next Ranged Attack
    • Successfully Parrying a Projectile Hit grants 40% increased Damage to your next Melee Attack
  • Coursing Energy

    EnvyDisgustParanoia
    • 40% increased Electrocute Buildup
    • 30% increased Shock Chance against Electrocuted Enemies
  • Cranial Impact

    GreedParanoiaDisgust
    • Gain an Endurance Charge when you Heavy Stun a Rare or Unique Enemy
    • 30% increased Stun Buildup
  • Craving Slaughter

    IreDespairFear
    • +15 maximum Rage if you've used a Skill that Requires Glory in the past 20 seconds
  • Cremating Cries

    DespairSufferingParanoia
    • Empowered Attacks Gain 15% of Physical Damage as Extra Fire damage
  • Cremation

    IsolationDisgustIsolation
    • Damage Penetrates 18% Fire Resistance
    • Gain 6% of Elemental Damage as Extra Fire Damage
  • Crippling Toxins

    EnvyIsolationEnvy
    • 25% increased Magnitude of Poison you inflict
    • 25% chance for Attacks to Maim on Hit against Poisoned Enemies
  • Critical Exploit

    EnvyParanoiaIre
    • 25% increased Critical Hit Chance
  • Cross Strike

    GuiltGreedEnvy
    • 20% increased Accuracy Rating while Dual Wielding
    • 3% increased Movement Speed while Dual Wielding
  • Cruel Methods

    SufferingEnvyParanoia
    • Break 40% increased Armour
    • 25% increased Physical Damage
  • Crushing Judgement

    GreedIsolationIre
    • 25% increased Armour Break Duration
    • 25% increased Attack Area Damage
  • Crushing Verdict

    EnvySufferingIre
    • 50% increased Attack Damage
    • 5% reduced Attack Speed
    • 30% increased Stun Buildup
  • Crystal Elixir

    FearSufferingGreed
    • 40% increased Elemental Damage with Attack Skills during any Flask Effect
  • Crystalline Flesh

    DespairParanoiaSuffering
    • Minions have +20% to all Elemental Resistances
    • Minions have +5% to all Maximum Elemental Resistances
  • Crystalline Resistance

    IsolationFearDespair
    • +1% to all Maximum Elemental Resistances if you have at
    • least 5 Red, Green and Blue Support Gems Socketed
  • Crystallised Immunities

    IsolationIsolationSuffering
    • Immune to Chill if a majority of your Socketed Support Gems are Blue
    • Immune to Ignite if a majority of your Socketed Support Gems are Red
    • Immune to Shock if a majority of your Socketed Support Gems are Green
  • Cull the Hordes

    DespairGuiltSuffering
    • 40% increased Culling Strike Threshold against Rare or Unique Enemies
  • Curved Weapon

    GreedFearGreed
    • 15% increased Accuracy Rating
    • +10 to Dexterity
  • Cut to the Bone

    DespairEnvyIsolation
    • Break Armour on Critical Hit with Spells equal to 10% of Physical Damage dealt
    • 20% increased Physical Damage
    • 20% increased Magnitude of Impales inflicted with Spells
  • Dangerous Blossom

    ParanoiaEnvyIsolation
    • Gain 10% of Damage as Extra Physical Damage
  • Dark Entries

    DespairIsolationIsolation
    • +1 to Level of all Chaos Skills
  • Dark Entropy

    FerocityIsolationDisgust
    • Withered also causes enemies to deal 1% reduced Damage
  • Dazing Blocks

    ParanoiaParanoiaDespair
    • 100% chance to Daze Enemies whose Hits you Block with a raised Shield
  • Dead can Dance

    DespairFearIre
    • Minions have 25% increased Evasion Rating
    • Minions have 25% increased maximum Life
  • Deadly Flourish

    EnvyIreGuilt
    • 25% increased Melee Critical Hit Chance
  • Deadly Force

    DisgustSufferingEnvy
    • 15% increased Critical Hit Chance
    • 15% increased Damage if you've dealt a Critical Hit in the past 8 seconds
  • Deadly Invocations

    IsolationIreEnvy
    • Invocation Spells have 50% increased Critical Damage Bonus
  • Deafening Cries

    DisgustGuiltParanoia
    • 8% increased Damage for each time you've Warcried Recently
    • 25% increased Warcry Cooldown Recovery Rate
  • Death from Afar

    IsolationFearGuilt
    • Projectiles have 25% increased Critical Hit Chance against Enemies further than 6m
    • Projectiles deal 25% increased Damage with Hits against Enemies further than 6m
  • Decisive Retreat

    EnvyEnvyIre
    • 50% increased Critical Damage Bonus against Enemies that have exited your Presence Recently
  • Decrepifying Curse

    IsolationEnvyDespair
    • 20% increased duration of Ailments you inflict against Cursed Enemies
  • Deep Freeze

    DisgustIsolationIre
    • Enemies Frozen by you have -8% to Cold Resistance
    • 20% increased Freeze Buildup
  • Deep Trance

    FearIreDespair
    • 8% increased Attack Speed
    • 15% increased Cost Efficiency
  • Deep Wounds

    DisgustDespairParanoia
    • Attack Hits Aggravate any Bleeding on targets which is older than 4 seconds
  • Defensive Reflexes

    GreedIreIre
    • 12% increased Block chance
    • 5 Mana gained when you Block
  • Defensive Stance

    DisgustFearIsolation
    • +4% to maximum Block chance
  • Defiance

    EnvyGuiltIre
    • 80% increased Armour and Evasion Rating when on Low Life
    • 20% increased Armour and Evasion Rating
  • Delayed Danger

    DespairIreDisgust
    • 40% increased Hazard Damage
    • 30% increased Hazard Duration
  • Demolitionist

    IreSufferingEnvy
    • Gain 4% of Damage as Extra Fire Damage for
    • every different Grenade fired in the past 8 seconds
  • Dependable Ward

    IreFearEnvy
    • +8% to Chaos Resistance
    • 12% faster start of Energy Shield Recharge
  • Desensitisation

    EnvySufferingGreed
    • 25% increased Critical Damage Bonus
    • Hits against you have 25% reduced Critical Damage Bonus
  • Desert's Scorn

    ContemptFearSuffering
    • Enemies standing on Chilled Ground take 25% increased Fire Damage
    • Enemies standing on Ignited Ground take 25% increased Cold Damage
  • Desperate Times

    DespairDisgustIre
    • 40% increased Life Recovery from Flasks used when on Low Life
    • Regenerate 1.5% of maximum Life per second while on Low Life
  • Deterioration

    ParanoiaParanoiaIsolation
    • 20% increased Magnitude of Damaging Ailments you inflict
    • Damaging Ailments Cannot Be inflicted on you while you already have one
  • Determined Precision

    IreGreedEnvy
    • 30% increased Accuracy Rating at Close Range
    • +10 to Dexterity
  • Devastation

    IreIreDespair
    • 15% increased Attack Area Damage
    • 12% increased Area of Effect for Attacks
  • Dimensional Weakspot

    GreedSufferingIsolation
    • Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted
  • Direct Approach

    DisgustParanoiaParanoia
    • 35% increased Critical Hit Chance against Enemies that are affected
    • by no Elemental Ailments
  • Disciplined Training

    ParanoiaDisgustGuilt
    • 10% increased Area of Effect for Attacks
    • Skills lose Combo 20% slower
    • 10% increased Skill Effect Duration
  • Disorientation

    DisgustParanoiaDisgust
    • 25% increased Blind duration
    • 25% increased Damage with Hits against Blinded Enemies
  • Dispatch Foes

    EnvyEnvyParanoia
    • 40% increased Critical Hit Chance if you haven't dealt a Critical Hit Recently
  • Distant Dreamer

    ParanoiaSufferingEnvy
    • +10% to Chaos Resistance
    • Gain 5% of Damage as Extra Chaos Damage
    • 50% reduced effect of Withered on you
  • Distracted Target

    DespairDisgustDespair
    • 30% increased Critical Hit Chance against Blinded Enemies
  • Distracting Presence

    EnvyGuiltSuffering
    • 10% increased Cooldown Recovery Rate
    • Enemies in your Presence have 10% reduced Cooldown Recovery Rate
  • Dizzying Hits

    IreDespairEnvy
    • 10% chance to Daze on Hit
    • 25% increased Critical Hit Chance against Dazed Enemies
  • Dizzying Sweep

    DespairEnvyDespair
    • 15% increased Attack Area Damage
    • 10% increased Area of Effect for Attacks
    • 5% chance to Daze on Hit
  • Dominion

    ContemptSufferingIsolation
    • 50% reduced effect of Archon Buffs on you
    • Archon Buffs have no recovery period after you lose one
  • Dominus' Providence

    GuiltSufferingEnvy
    • +8% of Armour also applies to Elemental Damage
    • 30% reduced effect of Curses on you
    • 10% faster start of Energy Shield Recharge
    • Immune to Exposure
  • Doomsayer

    ParanoiaGuiltDisgust
    • Herald Skills have 25% increased Area of Effect
    • Herald Skills deal 30% increased Damage
  • Draiocht Cleansing

    DespairIreSuffering
    • Channelling Skills deal 20% increased Damage
    • Remove a Curse after Channelling for 2 seconds
  • Dread Engineer's Concoction

    SufferingGreedGuilt
    • 35% increased Magnitude of Ignite against Poisoned enemies
  • Dreamcatcher

    DisgustSufferingFear
    • 75% increased Energy Shield from Equipped Focus
    • 25% increased Spell Damage while on Full Energy Shield
  • Drenched

    IsolationSufferingIre
    • Gain 5% of Lightning damage as Extra Cold damage
    • 40% increased chance to Shock
  • Dynamism

    IsolationGreedIre
    • 40% increased Damage if you've Triggered a Skill Recently
    • Meta Skills gain 15% increased Energy
  • Easy Going

    SufferingParanoiaIsolation
    • 25% increased Reservation Efficiency of Companion Skills
  • Easy Target

    GuiltGreedFear
    • Your Hits cannot be Evaded by Heavy Stunned Enemies
  • Echoing Flames

    GuiltSufferingDisgust
    • 30% increased Elemental Damage if you've Ignited an Enemy Recently
  • Echoing Frost

    SufferingGuiltGreed
    • 30% increased Elemental Damage if you've Chilled an Enemy Recently
  • Echoing Pulse

    FearEnvyIre
    • Echoed Spells have 25% increased Area of Effect
  • Echoing Thunder

    DespairSufferingIre
    • 30% increased Elemental Damage if you've Shocked an Enemy Recently
  • Effervescent

    SufferingIsolationEnvy
    • 4% increased Cast Speed for each different Spell you've Cast in the last eight seconds
  • Efficient Alchemy

    FearIreGuilt
    • 20% increased Flask and Charm Charges gained
    • 40% increased Life and Mana Recovery from Flasks while you have an active Charm
  • Efficient Casting

    GreedParanoiaEnvy
    • 20% increased Mana Cost Efficiency
    • 15% increased Mana Regeneration Rate
  • Efficient Contraptions

    FearParanoiaGuilt
    • Hazards have 15% chance to rearm after they are triggered
  • Efficient Inscriptions

    ParanoiaIsolationGreed
    • Meta Skills have 20% increased Reservation Efficiency
  • Efficient Killing

    EnvyGuiltParanoia
    • 15% increased Mana Regeneration Rate
    • Recover 2% of maximum Mana on Kill
  • Efficient Loading

    ParanoiaDespairIsolation
    • 30% chance when you Reload a Crossbow to be immediate
  • Eldritch Will

    IsolationGuiltIsolation
    • Gain additional Ailment Threshold equal to 15% of maximum Energy Shield
    • 3% increased maximum Life, Mana and Energy Shield
    • Gain additional Stun Threshold equal to 15% of maximum Energy Shield
  • Electric Amplification

    IsolationFearDisgust
    • Damage Penetrates 18% Lightning Resistance
    • Gain 6% of Elemental Damage as Extra Lightning Damage
  • Electric Blood

    IsolationIsolationGuilt
    • +1% to Maximum Lightning Resistance
    • 50% reduced effect of Shock on you
  • Electrified Claw

    GuiltFearSuffering
    • Gain 8% of Damage as Extra Lightning Damage while Shapeshifted
  • Electrifying Daze

    IsolationDisgustEnvy
    • 5% chance to Daze on Hit
    • Gain 12% of Physical Damage as Extra Lightning Damage against Dazed Enemies
  • Electrifying Nature

    EnvyGreedParanoia
    • 25% increased Lightning Damage
    • 15% increased Shock Duration
  • Electrocuting Exposure

    FearFearIre
    • Gain 25% of Physical Damage as Extra Lightning Damage against Electrocuted Enemies
  • Electrocution

    ParanoiaSufferingGreed
    • Enemies you Electrocute have 20% increased Damage taken
  • Electrotherapy

    SufferingIreGuilt
    • 30% increased Electrocute Buildup
    • 5% increased Skill Speed
  • Embodiment of Death

    DespairGreedFear
    • Immune to Bleeding while affected by an Archon Buff
  • Embodiment of Frost

    ParanoiaIsolationIre
    • Immune to Freeze and Chill while affected by an Archon Buff
  • Embodiment of Lightning

    IsolationParanoiaIre
    • Immune to Shock while affected by an Archon Buff
  • Emboldened Avatar

    SufferingDisgustGreed
    • 25% increased Electrocute Buildup
    • 25% increased Freeze Buildup
    • 50% increased Flammability Magnitude
    • 25% increased chance to Shock
  • Emboldening Casts

    GreedDisgustDisgust
    • 12% increased Attack Damage for each different Non-Instant Spell you've used in the past 8 seconds
  • Emboldening Lead

    IreEnvyFear
    • Minions deal 30% increased Damage if you've Hit Recently
  • Embracing Frost

    FearFearGuilt
    • +10% to Cold Resistance
    • +1% to Maximum Cold Resistance
  • Empowering Infusions

    SufferingEnvyGuilt
    • 35% increased Spell Damage if you have consumed an Elemental Infusion Recently
  • Empowering Remains

    EnvyIreFear
    • 40% increased Spell Damage if one of your Minions has died Recently
  • Empowering Remnants

    GuiltFearParanoia
    • 15% chance for Remnants you create to grant their effects twice
  • Encompassing Domain

    FearDisgustEnvy
    • 10% increased Area Damage
    • 12% increased Area of Effect if you have Stunned an Enemy Recently
  • Endless Blizzard

    IsolationSufferingFear
    • +1 to Level of all Cold Skills
  • Endless Circuit

    IsolationDespairDespair
    • 25% chance on Consuming a Shock on an Enemy to reapply it
  • Endurance

    GuiltIsolationEnvy
    • +2 to Maximum Endurance Charges
  • Endured Suffering

    GreedGuiltFear
    • 20% increased Physical Damage
    • 10% of Physical Damage taken Recouped as Life
  • Enduring Archon

    DisgustIsolationParanoia
    • 30% increased Archon Buff duration
  • Enduring Deflection

    SufferingGreedDespair
    • Prevent +3% of Damage from Deflected Hits
    • 20% increased Evasion Rating
  • Energise

    IsolationGuiltParanoia
    • 25% chance for Trigger skills to refund half of Energy Spent
  • Energising Archon

    IsolationParanoiaEnvy
    • 30% increased Archon Buff duration
    • 20% faster start of Energy Shield Recharge while affected by an Archon Buff
  • Energising Deflection

    ParanoiaGreedSuffering
    • 6% increased Deflection Rating
    • 12% faster start of Energy Shield Recharge
  • Engineered Blaze

    IreDespairIsolation
    • 4% increased Area of Effect for Attacks per Enemy you've Ignited in the last 8 seconds, up to 40%
  • Enhanced Barrier

    IsolationParanoiaIsolation
    • 25% increased maximum Energy Shield
    • 5% of Maximum Life Converted to Energy Shield
  • Enhanced Reflexes

    FearIreEnvy
    • Gain Deflection Rating equal to 5% of Evasion Rating
    • 8% increased Dexterity
    • 20% increased Evasion Rating
  • Enhancing Attacks

    EnvyGuiltDisgust
    • 12% increased Spell Damage for each different Non-Instant Attack you've used in the past 8 seconds
  • Entropic Incarnation

    SufferingSufferingEnvy
    • Minions have +13% to Chaos Resistance
    • Minions gain 10% of Physical Damage as Chaos Damage
  • Enveloping Presence

    FearGreedFear
    • Aura Skills have 6% increased Magnitudes
    • 30% increased Presence Area of Effect
  • Equilibrium

    FearSufferingDespair
    • 30% increased Attack Damage if you've Cast a Spell Recently
    • 10% increased Cast Speed if you've Attacked Recently
  • Eroding Chains

    GuiltFearGuilt
    • Break 50% of Armour on Pinning an Enemy
  • Erraticism

    DespairGreedGuilt
    • 16% increased Cast Speed if you've dealt a Critical Hit Recently
    • 10% reduced Critical Hit Chance
  • Escalating Mayhem

    IsolationGuiltIre
    • 10% increased Damage for each Hazard triggered Recently, up to 50%
  • Escalating Toxins

    DespairIsolationDisgust
    • 10% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
  • Escalation

    IsolationGreedGuilt
    • 20% increased Damage for each different Warcry you've used Recently
    • 25% increased Warcry Speed
  • Escape Strategy

    DespairParanoiaDespair
    • 100% increased Evasion Rating if you have been Hit Recently
    • 30% reduced Evasion Rating if you haven't been Hit Recently
  • Escape Velocity

    GreedDisgustSuffering
    • 3% increased Movement Speed
    • 30% increased Evasion Rating
  • Essence Infusion

    EnvyEnvyGreed
    • +12 to Intelligence
    • 12% faster start of Energy Shield Recharge
  • Ether Flow

    EnvyGreedEnvy
    • 50% increased Mana Regeneration Rate while moving
    • 25% reduced Mana Regeneration Rate while stationary
    • 5% reduced Movement Speed Penalty from using Skills while moving
  • Event Horizon

    DespairIsolationGuilt
    • 53% increased Chaos Damage
    • Lose 3% of maximum Life and Energy Shield when you use a Chaos Skill
  • Everlasting Glory

    DisgustIreSuffering
    • Skills have a 15% chance to not consume Glory
  • Everlasting Infusions

    GuiltSufferingDespair
    • Skills have 10% chance to not remove Elemental Infusions but still count as consuming them
  • Evocational Practitioner

    ParanoiaEnvySuffering
    • 25% increased Critical Hit Chance if you've Triggered a Skill Recently
    • Meta Skills gain 25% increased Energy if you've dealt a Critical Hit Recently
  • Expendable Army

    IreGreedIsolation
    • 20% increased Minion Duration
    • Temporary Minion Skills have +2 to Limit of Minions summoned
  • Exploit

    DisgustEnvyIsolation
    • 25% increased Damage with Hits against Enemies affected by Elemental Ailments
    • 15% increased Duration of Ignite, Shock and Chill on Enemies
  • Exploit the Elements

    GreedFearIsolation
    • 30% increased chance to inflict Ailments against Rare or Unique Enemies
    • 24% increased Damage with Hits against Enemies affected by Elemental Ailments
  • Explosive Empowerment

    ParanoiaSufferingDespair
    • Empowered Attacks deal 20% increased Damage
    • Enemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
  • Explosive Impact

    GreedDisgustFear
    • 15% increased Area of Effect
    • Burning Enemies you kill have a 5% chance to Explode, dealing a
    • tenth of their maximum Life as Fire Damage
  • Exposed to the Cosmos

    IsolationFearParanoia
    • 20% increased chance to inflict Ailments against Enemies with Exposure
    • Damage Penetrates 18% Cold Resistance
  • Exposed to the Inferno

    IsolationEnvyDisgust
    • 15% increased Duration of Ailments against Enemies with Exposure
    • Damage Penetrates 18% Fire Resistance
  • Exposed to the Storm

    EnvyIsolationDespair
    • Damage Penetrates 18% Lightning Resistance
    • 15% increased Critical Hit Chance against enemies with Exposure
  • Extinguishing Exhalation

    SufferingDespairParanoia
    • Remove Ignite when you Warcry
  • Falcon Dive

    IsolationParanoiaParanoia
    • 4% increased Attack Speed
    • 1% increased Attack Speed per 400 Accuracy Rating, up to 20%
  • Falcon Technique

    SufferingSufferingDespair
    • 1% increased Attack Speed per 25 Dexterity
  • Fan the Flames

    SufferingParanoiaDespair
    • 40% increased Elemental Ailment Threshold
    • 25% reduced Ignite Duration on you
  • Far Sighted

    GuiltIreFear
    • 30% reduced penalty to Accuracy Rating at range
  • Fast Acting Toxins

    ParanoiaGreedIsolation
    • Damaging Ailments deal damage 12% faster
  • Fast Metabolism

    SufferingIsolationSuffering
    • 40% increased Damage while Leeching Life
  • Fate Finding

    FearDespairGreed
    • 20% increased Reservation Efficiency of Herald Skills
  • Fated End

    DisgustIsolationDespair
    • 30% increased Curse Duration
    • Targets Cursed by you have 50% reduced Life Regeneration Rate
    • Enemies you Curse cannot Recharge Energy Shield
  • Favourable Odds

    DespairGreedDisgust
    • 30% increased Block chance while Surrounded
    • 10% increased Deflection Rating while Surrounded
    • 40% increased Ailment and Stun Threshold while Surrounded
  • Fearful Paralysis

    DisgustFearIre
    • Enemies are Intimidated for 4 seconds when you Immobilise them
  • Feathered Fletching

    IsolationSufferingSuffering
    • Increases and Reductions to Projectile Speed also apply to Damage with Bows
  • Feel the Earth

    ParanoiaSufferingDisgust
    • 40% increased Elemental Ailment Threshold
    • 25% reduced Shock duration on you
  • Fervour

    FearGuiltIsolation
    • +2 to Maximum Frenzy Charges
  • Final Barrage

    IsolationDespairDisgust
    • 10% reduced Cast Speed when on Full Life
    • 20% increased Cast Speed when on Low Life
  • Finality

    IsolationGuiltEnvy
    • 5% increased Damage taken while on Low Life
    • 120% increased Damage with Hits against Enemies that are on Low Life
  • Finesse

    FearSufferingDisgust
    • 10% increased Accuracy Rating
    • Gain Accuracy Rating equal to your Intelligence
  • Finish Them

    SufferingDespairGuilt
    • 40% increased Culling Strike Threshold against Immobilised Enemies
  • Finishing Blows

    DespairGuiltIre
    • 60% increased Damage with Hits against Enemies that are on Low Life
    • 30% increased Stun Buildup against Enemies that are on Low Life
  • Firestarter

    GreedIsolationGuilt
    • 80% increased Flammability Magnitude
    • Enemies Ignited by you have -5% to Fire Resistance
  • First Approach

    ParanoiaIreFear
    • Cannot be Blinded while on Full Life
    • 40% increased Critical Hit Chance against Enemies that are on Full Life
    • 80% increased Damage with Hits against Enemies that are on Full Life
  • First Principle of the Hollow

    ParanoiaDespairDisgust
    • +5% to Cold Resistance
    • +5% to Lightning Resistance
    • 20% increased Evasion Rating
    • 20% increased maximum Energy Shield
  • First Teachings of the Keeper

    DisgustGreedDespair
    • +5% to Chaos Resistance
    • Gain Deflection Rating equal to 8% of Evasion Rating
    • +5% to Fire Resistance
    • 10% faster start of Energy Shield Recharge
  • Flamekeeper

    GuiltIreIre
    • 15% increased Ignite Magnitude
    • 20% increased Fire Damage
    • 30% reduced Magnitude of Ignite on you
  • Flamewalker

    SufferingFearGreed
    • 40% reduced Magnitude of Ignite on you
    • Gain 15% of Damage as Extra Fire Damage while on Ignited Ground
  • Flare

    DisgustDisgustDespair
    • Gain 2% of Damage as Extra Fire Damage per Endurance Charge consumed Recently
  • Flash Storm

    ParanoiaIreIsolation
    • Damage Penetrates 15% Lightning Resistance
    • 30% increased chance to Shock
  • Flashy Parrying

    GreedGuiltGreed
    • 12% increased Block chance
    • 20% increased Parried Debuff Duration
  • Fleshcrafting

    IsolationGreedFear
    • 4% of Maximum Life Converted to Energy Shield
    • Minions gain 15% of their maximum Life as Extra maximum Energy Shield
  • Flip the Script

    IreDisgustIre
    • Recover 50% of maximum Life when you Heavy Stun a Rare or Unique Enemy
  • Flow of Life

    SufferingEnvyFear
    • Debuffs on you expire 10% faster
    • 20% increased speed of Recoup Effects
  • Flow of Time

    DisgustFearSuffering
    • Buffs on you expire 10% slower
    • 20% increased speed of Recoup Effects
  • Flurry

    IreGreedIre
    • 10% increased Cast Speed while Chilled
    • 20% increased Cold Damage
    • 5% reduced Movement Speed Penalty from using Cold Skills while moving
  • Focused Channel

    DespairDespairFear
    • Channelling Skills deal 25% increased Damage
    • 50% increased Stun Threshold while Channelling
  • Focused Thrust

    FearIreGreed
    • 75% increased Melee Damage with Spears while Surrounded
    • 40% increased Projectile Damage with Spears while there are no Enemies within 3m
  • For the Jugular

    ParanoiaSufferingGuilt
    • 25% increased Critical Damage Bonus
    • +10 to Intelligence
  • Forces of Nature

    SufferingIsolationIre
    • Attack Damage Penetrates 15% of Enemy Elemental Resistances
  • Forcewave

    GreedParanoiaParanoia
    • 20% increased Stun Buildup
    • 20% increased Knockback Distance
    • 20% increased Physical Damage
  • Forthcoming

    DespairGreedSuffering
    • 10% increased Cooldown Recovery Rate
    • 16% reduced Skill Effect Duration
  • Fortified Aegis

    IsolationEnvyIre
    • 100% increased Armour, Evasion and Energy Shield from Equipped Shield
  • Fortified Location

    SufferingDespairDisgust
    • 10% increased Armour and Evasion Rating per Summoned Totem in your Presence
    • 10% increased Attack Damage per Summoned Totem in your Presence
  • Fortifying Blood

    GreedParanoiaFear
    • 40% increased Armour and Evasion Rating while Leeching
    • 15% increased amount of Life Leeched
  • Frantic Fighter

    IreGuiltSuffering
    • 30% reduced Accuracy Rating while Surrounded
    • 100% increased Attack Damage while Surrounded
  • Frantic Reach

    DisgustDespairFear
    • 20% reduced Accuracy Rating
    • 18% increased Area of Effect for Attacks
  • Frantic Swings

    DisgustDespairDespair
    • Enemies Blinded by you have 50% reduced Critical Hit Chance
  • Frazzled

    DespairDisgustParanoia
    • 15% increased Mana Regeneration Rate
    • 30% increased Magnitude of Shock you inflict
  • Freedom of Movement

    GreedGreedEnvy
    • 10% reduced Slowing Potency of Debuffs on You
    • 20% increased Evasion Rating
    • 5% reduced Movement Speed Penalty from using Skills while moving
  • Frenetic

    IreSufferingGuilt
    • 10% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
    • +1 to Maximum Frenzy Charges
  • Frightening Shield

    DisgustDisgustSuffering
    • Apply Debilitate to Enemies 30 Metres in front of you while your Shield is raised
  • Frostwalker

    ParanoiaFearSuffering
    • 40% reduced Effect of Chill on you
    • Gain 15% of Damage as Extra Cold Damage while on Chilled Ground
  • Frozen Claw

    SufferingEnvyIre
    • Gain 8% of Damage as Extra Cold Damage while Shapeshifted
  • Frozen Limit

    GreedEnvyFear
    • +1 to maximum Cold Infusions
  • Full Recovery

    DespairEnvyGuilt
    • 12% increased Cast Speed while on Full Mana
    • 15% increased Life Regeneration rate
    • 15% increased Mana Regeneration Rate
  • Full Salvo

    IreIsolationGreed
    • 25% increased Damage with Crossbows for each type of Ammunition fired in the past 10 seconds
  • Fulmination

    SufferingSufferingGreed
    • 40% increased Damage with Hits against Ignited Enemies
    • 80% increased Flammability Magnitude
  • Gem Enthusiast

    IsolationGreedSuffering
    • 5% increased Maximum Life if you have at least 10 Red Support Gems Socketed
    • 5% increased Maximum Mana if you have at least 10 Blue Support Gems Socketed
    • 5% increased Movement Speed if you have at least 10 Green Support Gems Socketed
  • General Electric

    IsolationSufferingGreed
    • 5% increased Attack and Cast Speed with Lightning Skills
    • 40% increased chance to Shock
  • General's Bindings

    ParanoiaFearEnvy
    • Gain 8% of Evasion Rating as extra Armour
  • Giantslayer

    DespairIsolationDespair
    • 20% increased Accuracy Rating against Rare or Unique Enemies
    • 20% increased chance to inflict Ailments against Rare or Unique Enemies
    • 25% increased Damage with Hits against Rare and Unique Enemies
  • Gigantic Following

    EnvyGuiltIsolation
    • Your Minions are Gigantic
    • 25% reduced Reservation Efficiency of Minion Skills
  • Glaciation

    ParanoiaGuiltIsolation
    • Damage Penetrates 18% Cold Resistance
    • Gain 6% of Elemental Damage as Extra Cold Damage
  • Glancing Deflection

    SufferingEnvyEnvy
    • 10% increased Deflection Rating
  • Glazed Flesh

    IsolationFearFear
    • 3% of Damage Taken Recouped as Life, Mana and Energy Shield
  • Glorious Anticipation

    ParanoiaDespairDespair
    • Skills gain 1 Glory every 2 seconds for each Rare or Unique monster in your Presence
  • Goring

    IreIsolationIsolation
    • 20% increased amount of Life Leeched
    • 3% increased maximum Life
  • Grace of the Ancestors

    MelancholyEnvyFear
    • 10% increased Attack Speed
    • Every Rage also grants 1% increased Evasion Rating
  • Gravedigger

    IreFearDisgust
    • Minions Revive 15% faster
    • Recover 2% of maximum Life when one of your Minions is Revived
  • Greatest Defence

    SufferingFearDisgust
    • 4% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield
  • Grenadier

    ParanoiaFearIsolation
    • Grenade Skills have +1 Cooldown Use
  • Grip of Evil

    IsolationDespairIre
    • Minions have 40% increased Critical Damage Bonus
  • Grit

    SufferingDisgustEnvy
    • 10% chance when you gain an Endurance Charge to gain an additional Endurance Charge
    • +1 to Maximum Endurance Charges
  • Growing Peril

    MelancholySufferingDespair
    • 1% increased Chaos Damage over Time per Volatility
  • Growing Swarm

    GuiltParanoiaFear
    • Minions have 20% increased Cooldown Recovery Rate
    • Minions have 20% increased Area of Effect
  • Guided Hand

    FearEnvyEnvy
    • Ancestrally Boosted Attacks deal 30% increased Damage
    • The next Attack you use within 4 seconds after Heavy Stunning a Rare or Unique Enemy is Ancestrally Boosted
  • Guts

    SufferingIreIre
    • +1 to Maximum Endurance Charges
    • Recover 3% of maximum Life for each Endurance Charge consumed
  • Guttural Roar

    ParanoiaIreDisgust
    • Warcries Debilitate Enemies
    • Warcry Skills have 25% increased Area of Effect
    • 25% increased Warcry Speed
  • Haemorrhaging Cuts

    IreIsolationParanoia
    • Enemies you inflict Bleeding on cannot Regenerate Life
  • Hail

    DisgustFearGreed
    • Empowered Attacks Gain 16% of Damage as Extra Cold Damage
  • Hale Heart

    DespairParanoiaGreed
    • 15% increased Life Recovery rate
  • Hale Traveller

    EnvyDisgustDisgust
    • 20% increased Life Recovery from Flasks
    • Life Flasks gain 0.1 charges per Second
  • Hallowed

    DespairDisgustDisgust
    • Gain additional Ailment Threshold equal to 20% of maximum Energy Shield
    • Gain additional Stun Threshold equal to 20% of maximum Energy Shield
  • Hardened Wood

    DespairGreedDespair
    • Totems have 20% additional Physical Damage Reduction
    • Totems gain +20% to all Elemental Resistances
  • Harmonic Generator

    ParanoiaFearDespair
    • 15% increased Critical Hit Chance against Shocked Enemies
    • 40% increased Magnitude of Shock you inflict with Critical Hits
  • Harness the Elements

    DisgustDisgustIsolation
    • 20% increased Damage for each type of Elemental Ailment on Enemy
  • Harsh Winter

    FearDespairIre
    • 8% increased Cast Speed with Cold Skills
    • 16% increased Skill Effect Duration
  • Hastening Barrier

    ParanoiaGreedParanoia
    • 5% increased Cast Speed
    • 10% increased Cast Speed when on Full Life
  • Headshot

    FearIreSuffering
    • Projectiles have 30% increased Critical Damage Bonus against Enemies further than 6m
    • Projectiles have 20% increased Critical Hit Chance against Enemies further than 6m
    • 25% chance to inflict Daze with Hits against Enemies further than 6m
  • Heart Tissue

    ParanoiaDespairIre
    • 8% of Damage taken Recouped as Life
    • Regenerate 0.5% of maximum Life per second if you have been Hit Recently
  • Heartbreaking

    IsolationParanoiaFear
    • 25% increased Critical Damage Bonus
    • +10 to Strength
  • Heartstopping

    IreDespairParanoia
    • +10 to Intelligence
    • 20% increased Critical Hit Chance
  • Heartstopping Presence

    IsolationIreSuffering
    • Enemies in your Presence have 75% reduced Life Regeneration rate
  • Heatproof

    DisgustDisgustGreed
    • +30% of Armour also applies to Fire Damage
    • 30% reduced Magnitude of Ignite on you
    • 10% increased Armour
  • Heavy Ammunition

    GuiltGreedGreed
    • 5% reduced Attack Speed
    • 40% increased Projectile Damage
    • 40% increased Projectile Stun Buildup
  • Heavy Armour

    DespairFearGreed
    • Gain Armour equal to 150% of total Strength Requirements of Equipped Boots, Gloves and Helmet
  • Heavy Buffer

    GreedParanoiaIsolation
    • 5% of Damage taken bypasses Energy Shield
    • 40% increased maximum Energy Shield
  • Heavy Contact

    IreEnvyDespair
    • Hits that Heavy Stun Enemies have Culling Strike
  • Heavy Drinker

    EnvyEnvyEnvy
    • 20% increased Life Recovery from Flasks
    • Life Flasks applied to you grant Guard for 4 seconds equal to 8% of the Life Recovery per Second they apply
  • Heavy Frost

    DespairFearParanoia
    • 20% increased Freeze Buildup
    • Hits ignore non-negative Elemental Resistances of Frozen Enemies
  • Heavy Weaponry

    ParanoiaDisgustEnvy
    • +15 to Strength
    • 15% increased Melee Damage
    • 15% increased Stun Buildup with Melee Damage
  • Hefty Unit

    IreDisgustSuffering
    • +3 to Stun Threshold per Strength
  • Hidden Barb

    EnvyParanoiaIsolation
    • 20% increased chance to inflict Ailments
    • 20% increased Physical Damage
  • Hide of the Bear

    SufferingEnvyDisgust
    • 40% increased Armour while Shapeshifted
    • +1% to Maximum Fire Resistance while Shapeshifted
    • 25% increased Stun Threshold while Shapeshifted
  • High Alert

    IreIreGreed
    • 50% increased Evasion Rating when on Full Life
    • 25% increased Stun Threshold while on Full Life
  • Hindered Capabilities

    SufferingGreedEnvy
    • Debuffs you inflict have 10% increased Slow Magnitude
    • 30% increased Damage with Hits against Hindered Enemies
  • Hindering Obstacles

    DisgustGuiltDespair
    • Debuffs inflicted by Hazards have 30% increased Slow Magnitude
    • 30% increased Hazard Immobilisation buildup
  • Holy Protector

    DisgustDespairSuffering
    • 10% increased Block chance
    • Minions have 25% increased maximum Life
  • Honourless

    IreGuiltFear
    • 25% increased Armour if you've Hit an Enemy with a Melee Attack Recently
    • 50% increased Melee Damage against Immobilised Enemies
  • Howling Beast

    FearParanoiaEnvy
    • Warcries inflict 3 Critical Weakness on Enemies
  • Hulking Smash

    DisgustGuiltGuilt
    • +15 to Strength
    • 30% increased Stun Buildup
  • Hunker Down

    DespairDespairParanoia
    • +2% to maximum Block chance
    • 80% less Knockback Distance for Blocked Hits
    • Recover 20 Life when you Block
  • Hunter

    FearGuiltDisgust
    • 50% increased Duration of Ailments on Beasts
    • 50% increased Damage against Demons
    • 50% increased Immobilisation buildup against Constructs
  • Hunter's Talisman

    ParanoiaParanoiaParanoia
    • +1 Charm Slot
  • Hunting Companion

    GuiltEnvyIre
    • 20% increased Culling Strike Threshold
    • Culling Strike against Beasts while your Companion is in your Presence
  • Ice Storm

    ParanoiaIsolationDisgust
    • 15% increased Magnitude of Chill you inflict
    • 15% reduced Effect of Chill on you
    • Gain 6% of Cold damage as Extra Lightning damage
  • Ice Walls

    FearParanoiaDisgust
    • 200% increased Ice Crystal Life
  • Icebreaker

    IreParanoiaFear
    • Gain 50% of maximum Energy Shield as additional Freeze Threshold
  • Ichlotl's Inferno

    EnvySufferingParanoia
    • Every Rage also grants 1% increased Fire Damage
  • Ignore Pain

    DespairFearSuffering
    • Gain 3 Rage when Hit by an Enemy
    • Every Rage also grants 2% increased Stun Threshold
  • Illuminated Crown

    SufferingParanoiaSuffering
    • 70% increased Energy Shield from Equipped Helmet
    • 20% increased Light Radius
  • Imbibed Power

    IreDisgustParanoia
    • 6% increased Attack Speed during any Flask Effect
    • 25% increased Damage during any Flask Effect
  • Immaterial

    IreDisgustEnvy
    • 50% increased Evasion Rating if Energy Shield Recharge has started in the past 2 seconds
    • 30% increased Evasion Rating while you have Energy Shield
  • Immolation

    IreDespairDisgust
    • 25% increased Ignite Magnitude
    • +10 to Strength
  • Immortal Infamy

    EnvySufferingFear
    • +10 to Intelligence
    • 6% increased Life Recovery rate
    • Recover 2% of maximum Life on Kill
  • Immortal Thirst

    GuiltSufferingGuilt
    • 25% increased amount of Mana Leeched
    • 15% increased maximum Energy Shield
  • Impact Area

    ParanoiaEnvyDisgust
    • 12% increased Area of Effect if you have Stunned an Enemy Recently
    • 12% increased Area of Effect for Attacks
  • Impact Force

    FearIreFear
    • 25% increased Attack Area Damage
    • 20% increased Stun Buildup
  • Impair

    EnvySufferingDisgust
    • 25% increased Damage with One Handed Weapons
    • Attacks have 10% chance to Maim on Hit
  • Impending Doom

    EnvyIsolationIre
    • 40% faster Curse Activation
    • Your Curses have 20% increased Magnitudes if 50% of Curse Duration expired
  • Impenetrable Shell

    ParanoiaParanoiaIre
    • Defend with 150% of Armour against Hits from Enemies that are further than 6m away
  • In the Thick of It

    DisgustDespairGreed
    • Regenerate 2.5% of maximum Life per second while Surrounded
  • In Your Face

    FearGreedEnvy
    • 40% increased Melee Damage with Hits at Close Range
  • Incendiary

    IsolationDisgustGuilt
    • 30% increased Damage with Hits against Burning Enemies
    • 60% increased Flammability Magnitude
  • Incision

    GreedGreedGreed
    • 50% increased effect of Incision
  • Inescapable Cold

    IreParanoiaIsolation
    • 20% increased Freeze Duration on Enemies
    • 40% increased Freeze Buildup
  • Inevitable Rupture

    GreedIreParanoia
    • 10% chance for Attack Hits to apply ten Incision
  • Infernal Limit

    EnvyGreedFear
    • +1 to maximum Fire Infusions
  • Infused Flesh

    GreedEnvyEnvy
    • +20 to maximum Life
    • 8% of Damage taken Recouped as Life
  • Infused Limits

    GreedIsolationParanoia
    • +1 to maximum number of Elemental Infusions
  • Infusing Power

    FearParanoiaSuffering
    • 10% chance when collecting an Elemental Infusion to gain an
    • additional Elemental Infusion of the same type
  • Infusion of Power

    DespairGuiltFear
    • Gain a Power Charge when you consume an Elemental Infusion
  • Ingenuity

    IreIsolationSuffering
    • +25 to Intelligence
  • Inherited Strength

    EnvySufferingDespair
    • Warcries have 15% chance to Empower 3 additional Attacks
  • Initiative

    GreedIreEnvy
    • 16% increased Attack Speed if you haven't Attacked Recently
    • 30% increased Melee Damage when on Full Life
  • Inner Faith

    EnvyGreedIsolation
    • 25% reduced effect of Curses on you
    • 20% increased Evasion Rating
    • 20% increased maximum Energy Shield
  • Insightfulness

    GuiltDisgustFear
    • 6% increased Intelligence
    • 12% increased Mana Regeneration Rate
    • 18% increased maximum Energy Shield
  • Inspiring Ally

    IreSufferingDespair
    • Increases and Reductions to Companion Damage also apply to you
  • Inspiring Leader

    ParanoiaGreedGreed
    • Banners also grant +25% to all Elemental Resistances affected targets
  • Instability

    ParanoiaGreedIre
    • 25% chance that when Volatility on you explodes, you regain an equivalent amount of Volatility
  • Insulated Treads

    IreIreIre
    • Gain Ailment Threshold equal to the lowest of Evasion and Armour on your Boots
    • 25% increased Armour and Evasion Rating
  • Insulating Hide

    GuiltGreedSuffering
    • 20% faster start of Energy Shield Recharge while Shapeshifted
    • +20% of Armour also applies to Elemental Damage while Shapeshifted
  • Intense Dose

    FearFearDisgust
    • 20% increased chance to inflict Ailments
    • 15% increased Duration of Damaging Ailments on Enemies
  • Intense Flames

    GuiltSufferingFear
    • 35% increased Damage with Hits against Burning Enemies
  • Internal Bleeding

    GuiltDespairParanoia
    • 20% chance to Aggravate Bleeding on targets you Hit with Empowered Attacks
    • Empowered Attacks deal 30% increased Damage
  • Investing Energies

    IreIreEnvy
    • 35% increased Mana Regeneration Rate while stationary
  • Invigorating Archon

    EnvyIsolationParanoia
    • Archon Buffs also grant +20% to all Elemental Resistances
    • Archon Buffs also grant 10% increased Movement Speed
  • Invigorating Grandeur

    GuiltFearFear
    • Recover 1% of maximum Life per Glory consumed
  • Invigorating Hate

    EnvyDisgustDespair
    • Consume all Rage when Shapeshifting to Human form to recover 1% of maximum life per Rage Consumed
  • Invocated Echoes

    GuiltGreedIsolation
    • Invocated Spells have 40% chance to consume half as much Energy
  • Invocated Efficiency

    IsolationEnvyParanoia
    • 10% increased Mana Cost Efficiency
    • Triggered Spells deal 40% increased Spell Damage
  • Invocated Limit

    IsolationIreGreed
    • Invocated skills have 30% increased Maximum Energy
  • Iron Slippers

    IsolationEnvyGuilt
    • +2 to Armour per 1 Item Energy Shield on Equipped Boots
    • 12% reduced Slowing Potency of Debuffs on You
  • Irreparable

    GuiltDespairDisgust
    • 100% increased Armour Break Duration
  • Jack of all Trades

    GreedFearEnvy
    • 2% increased Damage per 5 of your lowest Attribute
  • Javelin

    GreedDespairDisgust
    • 40% increased Critical Damage Bonus with Spears
  • Kaom's Blessing

    FerocityFearIsolation
    • The next Fire Spell you cast yourself after using a Warcry is Ancestrally Boosted
  • Kept at Bay

    GuiltParanoiaSuffering
    • Attacks used by Ballistas have 10% increased Attack Speed
    • 50% increased Ballista Immobilisation buildup
  • Killer Instinct

    GreedParanoiaGreed
    • 40% increased Attack Damage while on Full Life
    • 60% increased Attack Damage while on Low Life
  • Kite Runner

    IreIsolationDespair
    • 3% increased Movement Speed
    • 15% increased Projectile Speed
    • 15% increased Projectile Damage
  • Knight of Chitus

    IsolationFearEnvy
    • Gain Deflection Rating equal to 12% of Evasion Rating
    • 15% increased Block chance
    • 15% increased Parried Debuff Magnitude
  • Knight of Izaro

    FearIsolationDisgust
    • +12% of Armour also applies to Elemental Damage
    • 25% reduced Armour Break taken
    • Banner Skills have 15% increased Aura Magnitudes
    • Gain Deflection Rating equal to 10% of Evasion Rating
  • Knight of Tarcus

    DisgustIsolationFear
    • +20% of Armour also applies to Elemental Damage
    • 15% increased Glory generation
    • 30% increased Presence Area of Effect
  • Last Stand

    ParanoiaFearFear
    • 25% increased Attack Damage if you have been Heavy Stunned Recently
    • 25% increased Attack Damage while you have no Life Flask uses left
    • 25% increased Attack Damage while on Low Life
    • 25% increased Attack Damage while Surrounded
  • Lasting Boons

    IsolationFearGreed
    • 20% reduced Slowing Potency of Debuffs on You
    • Buffs on you expire 10% slower
  • Lasting Incantations

    IsolationGreedDisgust
    • 15% increased Skill Effect Duration
    • 20% increased Spell Damage
  • Lasting Toxins

    DespairIsolationEnvy
    • 40% increased Poison Duration
    • 10% increased Skill Effect Duration
  • Lasting Trauma

    SufferingParanoiaEnvy
    • 30% increased Magnitude of Ailments you inflict
    • 5% reduced Attack Speed
    • 20% increased Duration of Damaging Ailments on Enemies
  • Lavianga's Brew

    FearIsolationIre
    • 30% increased Mana Cost Efficiency of Attacks during any Mana Flask Effect
  • Lay Siege

    FearEnvyFear
    • 1% increased Damage per 1% Chance to Block
  • Lead by Example

    DisgustEnvyDespair
    • Allies in your Presence have 30% increased Glory generation
    • 30% increased Presence Area of Effect
  • Leaping Ambush

    DespairGuiltGuilt
    • 50% increased Critical Hit Chance against Enemies that are on Full Life
  • Leather Bound Gauntlets

    GreedSufferingIre
    • +1 to Evasion Rating per 1 Item Armour on Equipped Gloves
  • Leeching Toxins

    GreedSufferingSuffering
    • 30% increased Magnitude of Poison you inflict
    • Recover 2% of maximum Life on Killing a Poisoned Enemy
  • Left Hand of Darkness

    IsolationSufferingEnvy
    • Minions have 20% additional Physical Damage Reduction
    • Minions have +23% to Chaos Resistance
    • Attacks Gain 5% of Damage as extra Chaos Damage
  • Left Ventricle

    FearEnvySuffering
    • 20% increased speed of Recoup Effects
  • Licking Wounds

    FearDisgustIre
    • 5% increased Life and Mana Regeneration Rate for each Minion in your Presence, up to a maximum of 40%
    • Minions have 15% increased maximum Life
  • Lifelong Friend

    DespairDespairIre
    • Minions Revive 35% faster if all your Minions are Companions
  • Light on your Feet

    DisgustIsolationGreed
    • 3% increased Movement Speed
    • Immune to Hinder
    • Immune to Maim
  • Lightning Quick

    FearFearIsolation
    • 8% increased Attack and Cast Speed with Lightning Skills
    • 14% increased Lightning Damage
  • Lightning Rod

    SufferingIsolationIsolation
    • 30% chance for Lightning Damage with Hits to be Lucky
  • Lightning Storm

    GuiltDespairIsolation
    • Gain 6% of Lightning damage as Extra Cold damage
    • 15% increased Magnitude of Shock you inflict
    • 15% reduced effect of Shock on you
  • Lingering Horror

    IsolationDisgustDisgust
    • 23% increased Chaos Damage
    • 15% increased Skill Effect Duration
  • Lingering Whispers

    IsolationDespairEnvy
    • 40% increased Curse Duration
    • 10% increased Curse Magnitudes
  • Living Death

    GreedSufferingDisgust
    • Minions have +22% to all Elemental Resistances
    • Minions have +3% to all Maximum Elemental Resistances
  • Lockdown

    GuiltDespairDespair
    • 40% increased Attack Damage against Maimed Enemies
    • Enemies are Maimed for 4 seconds after becoming Unpinned
  • Locked On

    DespairDisgustEnvy
    • 15% increased Accuracy Rating
    • 15% increased Critical Hit Chance for Attacks
  • Lone Warrior

    SufferingParanoiaDisgust
    • Aura Skills have 14% increased Magnitudes
    • Your Aura Buffs do not affect Allies
  • Long Distance Relationship

    GuiltEnvyParanoia
    • Minions have 15% increased Area of Effect
    • 30% increased Presence Area of Effect
  • Loose Flesh

    IreFearGreed
    • 20% of Elemental Damage taken Recouped as Life
  • Lord of Horrors

    IsolationIsolationIre
    • 12% increased Reservation Efficiency of Minion Skills
  • Lord of the Squall

    ContemptIsolationDespair
    • Grant Elemental Archon to your Minions for 5 seconds when they Revive
  • Low Tolerance

    SufferingGreedIsolation
    • 60% increased Magnitude of Poison you inflict on targets that are not Poisoned
  • Lucidity

    EnvyDisgustSuffering
    • 8% of Damage is taken from Mana before Life
    • +15 to Intelligence
  • Lucky Rabbit Foot

    IsolationDisgustIre
    • 30% increased Damage while you have an active Charm
    • 6% increased Movement Speed while you have an active Charm
  • Lust for Power

    IsolationGuiltGuilt
    • 10% chance when you gain a Power Charge to gain an additional Power Charge
    • +1 to Maximum Power Charges
  • Lust for Sacrifice

    DisgustSufferingParanoia
    • 50% increased Minion Damage while you have at least two different active Offerings
  • Made to Last

    SufferingFearGuilt
    • 5% of Physical Damage prevented Recouped as Life
    • 30% increased Armour
  • Madness in the Bones

    IreParanoiaSuffering
    • Gain 8% of Physical Damage as extra Chaos Damage
  • Magnum Opus

    FerocityDespairIsolation
    • Charms applied to you have 100% increased Effect per empty Charm slot
  • Maiming Strike

    DespairIsolationIre
    • 25% increased Attack Damage
    • Attacks have 25% chance to Maim on Hit
  • Manifold Method

    ParanoiaParanoiaFear
    • 25% increased chance to inflict Ailments against Rare or Unique Enemies
    • 50% increased amount of Mana Leeched
  • Marathon Runner

    ParanoiaFearGuilt
    • 12% increased Movement Speed while Sprinting
  • Marked Agility

    DespairDisgustSuffering
    • 60% increased Mana Cost Efficiency of Marks
    • 4% increased Movement Speed if you've used a Mark Recently
  • Marked for Death

    IsolationSufferingGuilt
    • Culling Strike against Enemies you Mark
  • Marked for Sickness

    GuiltDisgustIsolation
    • Enemies you Mark have 10% reduced Accuracy Rating
    • Enemies you Mark take 10% increased Damage
  • Martial Artistry

    IsolationIreFear
    • +25 to Dexterity
    • 25% increased Accuracy Rating with Quarterstaves
    • 25% increased Critical Damage Bonus with Quarterstaves
  • Mass Hysteria

    DisgustDisgustEnvy
    • Allies in your Presence have 6% increased Attack Speed
    • 6% increased Attack Speed
  • Mass Rejuvenation

    IreParanoiaGreed
    • Allies in your Presence Regenerate 1% of your Maximum Life per second
    • Regenerate 0.5% of maximum Life per second
  • Master Fletching

    FearDespairDisgust
    • 20% increased bonuses gained from Equipped Quiver
  • Master of Hexes

    SufferingFearSuffering
    • 25% reduced Curse Duration
    • 18% increased Curse Magnitudes
  • Material Solidification

    EnvyEnvyIsolation
    • 15% increased effect of Fully Broken Armour
    • Gain 8% of Damage as Extra Physical Damage
  • Mauling Stuns

    ParanoiaGuiltSuffering
    • 40% increased Stun Buildup against enemies within 2 metres
    • 20% increased Melee Damage against Heavy Stunned enemies
  • Meat Recycling

    ParanoiaDespairGuilt
    • 15% chance to not destroy Corpses when Consuming Corpses
  • Melding

    GuiltEnvySuffering
    • 40% increased maximum Energy Shield
    • 10% reduced maximum Mana
  • Melting Flames

    FearParanoiaParanoia
    • Enemies Ignited by you permanently take 1% increased Fire Damage for each second they have ever been Ignited by you, up to a maximum of 10%
  • Mending Deflection

    DespairEnvyFear
    • 15% of Damage taken from Deflected Hits Recouped as Life
    • 20% faster start of Energy Shield Recharge when not on Full Life
  • Mental Alacrity

    FearEnvyParanoia
    • 5% increased Cast Speed
    • +10 to Intelligence
    • 15% increased Mana Regeneration Rate
  • Mental Perseverance

    IreDisgustGreed
    • 10% of Damage is taken from Mana before Life
    • +15 to Intelligence
  • Mental Toughness

    EnvyFearGreed
    • 25% increased Mana Cost Efficiency while on Low Mana
    • 18% increased Mana Regeneration Rate
  • Mind Eraser

    FearIreParanoia
    • 15% increased Mana Cost Efficiency
    • 20% increased Mana Regeneration Rate
  • Molten Being

    GuiltIsolationDisgust
    • Gain 5% of Damage as Extra Fire Damage
    • 5% of Physical Damage taken as Fire Damage
  • Molten Carapace

    GuiltDisgustSuffering
    • 50% increased Armour while Ignited
    • +2% to Maximum Fire Resistance while Ignited
    • 50% increased Fire Damage while Ignited
  • Molten Claw

    SufferingGreedParanoia
    • Gain 8% of Damage as Extra Fire Damage while Shapeshifted
  • Moment of Truth

    IreSufferingDisgust
    • 15% increased Critical Hit Chance
    • 25% increased Critical Damage Bonus if you've dealt a Non-Critical Hit Recently
  • Momentum

    GreedIsolationDisgust
    • 5% reduced Slowing Potency of Debuffs on You
    • Ignore all Movement Penalties from Armour
  • Morgana, the Storm Seer

    EnvyDespairParanoia
    • +8% of Armour also applies to Elemental Damage
    • You cannot be Electrocuted
    • 10% faster start of Energy Shield Recharge
    • 50% reduced effect of Shock on you
  • Multi Shot

    IreIsolationDisgust
    • +24% Surpassing chance to fire an additional Projectile
  • Multitasking

    ParanoiaDisgustFear
    • 12% increased Cooldown Recovery Rate
    • 15% increased Skill Effect Duration
  • Mutewind Agility

    SufferingEnvySuffering
    • +30% of Armour also applies to Cold Damage
    • +8% to Cold Resistance
    • 3% increased Movement Speed
  • Mystic Avalanche

    FerocityIsolationSuffering
    • Final Echo of Cascadable Spells also Cascades to either side of the targeted Area along a random axis
  • Mystical Rage

    IsolationGreedEnvy
    • Every Rage also grants 2% increased Spell Damage
  • Natural Immunity

    GreedSufferingParanoia
    • +4 to Ailment Threshold per Dexterity
  • Nature's Bite

    IreDespairSuffering
    • 15% increased chance to inflict Ailments
    • 20% increased Elemental Damage
  • Near at Hand

    ParanoiaIsolationParanoia
    • 10% reduced Slowing Potency of Debuffs on You
    • 16% reduced Skill Effect Duration
  • Near Sighted

    IreEnvyParanoia
    • 30% increased Critical Hit Chance for Attacks
    • 30% increased penalty to Accuracy Rating at range
  • Necromantic Ward

    GuiltEnvyFear
    • 30% reduced effect of Curses on you
    • 30% increased damage against Undead Enemies
    • 20% increased Life Regeneration rate
  • Necrotic Touch

    DespairDespairSuffering
    • Minions have 40% increased Critical Hit Chance
  • Necrotised Flesh

    FearGuiltFear
    • Minions have 10% reduced Life Recovery rate
    • Minions have 40% increased maximum Life
  • Nimble Strength

    GreedDespairIsolation
    • 10% increased Attack Damage
    • Gain Accuracy Rating equal to your Strength
  • Nourishing Ally

    IreFearGuilt
    • Companions have 20% increased maximum Life
    • 20% increased Life Recovery Rate while your Companion is in your Presence
  • Nurturing Guardian

    ParanoiaDespairSuffering
    • Life Recovery from your Flasks also applies to your Companions
  • Off-Balancing Retort

    GreedFearSuffering
    • 30% increased Parried Debuff Duration
  • One For All

    DisgustParanoiaSuffering
    • 8% reduced Area of Effect
    • 40% increased Presence Area of Effect
  • One With Flame

    GreedGreedIsolation
    • 50% reduced Magnitude of Ignite on you
  • One with the River

    GuiltParanoiaIsolation
    • 30% increased Armour, Evasion and Energy Shield while wielding a Quarterstaff
    • 10% chance to Daze on Hit
    • 30% increased Freeze Buildup with Quarterstaves
    • 30% increased Stun Buildup with Quarterstaves
  • One with the Storm

    IsolationSufferingDisgust
    • Quarterstaff Skills that consume Power Charges count as consuming an additional Power Charge
  • Overexposure

    SufferingIsolationGreed
    • 30% increased Exposure Effect
  • Overflowing Power

    IsolationEnvyGreed
    • +2 to Maximum Power Charges
  • Overheating Blow

    DisgustSufferingGuilt
    • Gain 25% of Physical Damage as Extra Fire Damage against Heavy Stunned Enemies
  • Overload

    ParanoiaIsolationEnvy
    • Damage Penetrates 15% Lightning Resistance
    • Damage Penetrates 10% Lightning Resistance if on Low Mana
  • Overwhelm

    DespairFearEnvy
    • 5% reduced Attack Speed
    • 40% increased Damage with Two Handed Weapons
    • 20% increased Stun Buildup
  • Overwhelming Strike

    DespairEnvyDisgust
    • 15% increased Critical Hit Chance for Attacks
    • 20% increased Critical Damage Bonus for Attack Damage
    • 20% more Stun Buildup with Critical Hits
  • Overzealous

    FearDespairIsolation
    • 16% increased Cast Speed
    • 15% increased Mana Cost of Skills
  • Pack Encouragement

    IsolationDisgustDespair
    • 5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80%
  • Paragon

    FerocityIsolationDespair
    • +5 to all Attributes
    • +5% to Quality of all Skills
  • Paranoia

    GuiltIreSuffering
    • 50% increased Surrounded Area of Effect
  • Passthrough Rounds

    GreedGuiltIsolation
    • Projectiles Pierce enemies with Fully Broken Armour
  • Patient Barrier

    SufferingIsolationFear
    • 20% slower start of Energy Shield Recharge
    • 50% increased maximum Energy Shield
  • Perfect Opportunity

    IreSufferingSuffering
    • Damage with Hits is Lucky against Heavy Stunned Enemies
    • 30% increased Stun Buildup
  • Perfectly Placed Knife

    FearParanoiaIsolation
    • 20% chance to Aggravate Bleeding on targets you Critically Hit with Attacks
    • 25% increased Critical Hit Chance against Bleeding Enemies
  • Perforation

    GreedGreedSuffering
    • 20% chance for Bleeding to be Aggravated when Inflicted against Enemies on Jagged Ground
    • 40% increased Jagged Ground Duration
  • Perpetual Freeze

    GuiltIreIsolation
    • 15% increased Chill and Freeze Duration on Enemies
    • 15% increased Magnitude of Chill you inflict
    • 20% increased Freeze Buildup
  • Personal Touch

    DisgustDespairIre
    • 20% increased Attack Damage
    • 12% increased Immobilisation buildup
  • Pierce the Heart

    DespairIsolationParanoia
    • Arrows Pierce an additional Target
  • Piercing Claw

    GreedIreDespair
    • Damage Penetrates 15% of Enemy Elemental Resistances while Shapeshifted
  • Piercing Shot

    DisgustGuiltDisgust
    • 50% chance to Pierce an Enemy
  • Pile On

    IsolationIreIre
    • 30% increased effect of Fully Broken Armour
  • Pin and Run

    DisgustDespairDisgust
    • 30% increased Pin Buildup
    • 5% increased Movement Speed if you've Pinned an Enemy Recently
  • Pin their Motivation

    GreedDespairDespair
    • 20% increased Pin duration
    • Pinned Enemies cannot deal Critical Hits
  • Pinpoint Shot

    IsolationEnvyEnvy
    • Attacks gain increased Accuracy Rating equal to their Critical Hit Chance
  • Pliable Flesh

    GreedDisgustIsolation
    • 6% of Damage taken Recouped as Life
    • 25% increased speed of Recoup Effects
  • Pocket Sand

    ParanoiaGuiltParanoia
    • 50% increased Blind Effect
  • Polished Iron

    ParanoiaGuiltDespair
    • Gain additional Stun Threshold equal to 30% of Item Armour on Equipped Armour Items
    • 25% increased Armour
  • Polymathy

    IsolationSufferingParanoia
    • 7% increased Attributes
  • Potent Incantation

    ParanoiaParanoiaDisgust
    • 5% reduced Cast Speed
    • 30% increased Spell Damage
  • Power Conduction

    GuiltSufferingSuffering
    • 25% increased Shock Duration
    • 25% increased Magnitude of Shock you inflict
  • Power Shots

    ParanoiaIsolationSuffering
    • 15% reduced Attack Speed with Crossbows
    • 80% increased Critical Damage Bonus with Crossbows
  • Precise Invocations

    EnvyIreIsolation
    • Invocated Spells have 30% increased Critical Hit Chance
  • Precise Point

    GuiltEnvyDespair
    • 25% increased Accuracy Rating with Spears
    • 25% increased Damage with Spears
  • Precise Volatility

    EnvyDespairGreed
    • Volatile Power also grants 1% increased Critical Hit chance per Volatility exploded
  • Precision Salvo

    DespairEnvyEnvy
    • 12% increased Accuracy Rating
    • 6% increased Attack Speed
    • 8% increased Projectile Speed
  • Preemptive Strike

    GuiltDisgustGreed
    • Critical Damage Bonus vs full life enemies@100%
  • Presence Present

    IreFearIsolation
    • Allies in your Presence have +100 to Accuracy Rating
    • 35% increased Attack Damage while you have an Ally in your Presence
  • Preservation

    DisgustSufferingIre
    • 25% increased Skill Effect Duration
  • Pressure Points

    GuiltDespairIre
    • 35% increased Freeze Buildup
    • 35% increased Stun Buildup
  • Price of Freedom

    EnvyFearIre
    • 15% increased Cost Efficiency of Attacks
    • 18% of Skill Mana Costs Converted to Life Costs
  • Primal Growth

    EnvyFearFear
    • 8% increased Area of Effect for Attacks
    • 15% increased Area of Effect if you've Killed Recently
  • Primal Protection

    GuiltGreedParanoia
    • 40% increased Charm Charges gained
    • 40% increased Charm Effect Duration
  • Primal Rage

    SufferingGuiltParanoia
    • +12 to maximum Rage while Shapeshifted
  • Primal Sundering

    GuiltFearIre
    • 8% increased Area of Effect for Attacks
    • Damage Penetrates 12% Elemental Resistances
  • Primed to Explode

    SufferingDisgustDisgust
    • Detonator skills have 40% increased Area of Effect
    • Detonator skills have 80% reduced damage
  • Prism Guard

    SufferingDespairIre
    • +30% of Armour also applies to Elemental Damage
  • Profane Commander

    GuiltIsolationIsolation
    • 30% increased Presence Area of Effect
    • 4% increased Spirit
  • Proficiency

    FearGuiltParanoia
    • +25 to Dexterity
  • Projectile Bulwark

    IreFearDespair
    • Defend with 120% of Armour against Projectile Attacks
    • 30% increased Armour
  • Proliferating Weeds

    SufferingIreParanoia
    • Fissure Skills have +1 to Limit
  • Prolonged Assault

    GuiltDespairSuffering
    • 16% increased Attack Damage
    • Buffs on you expire 10% slower
    • 16% increased Skill Effect Duration
  • Prolonged Fury

    IreGreedDespair
    • Inherent loss of Rage is 25% slower
  • Protraction

    DespairDisgustGuilt
    • 15% increased Duration of Damaging Ailments on Enemies
    • 20% increased Skill Effect Duration
  • Psychic Fragmentation

    ParanoiaDisgustIsolation
    • 12% chance for Spell Skills to fire 2 additional Projectiles
  • Punctured Lung

    FearGuiltGreed
    • Enemies you Fully Armour Break cannot Regenerate Life
    • Enemies you Fully Armour Break are Maimed
  • Puppet Master chance

    ParanoiaIreSuffering
    • 35% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill
  • Puppet Master chance

    GreedDespairFear
    • 15% increased Mana Cost Efficiency of Command Skills
    • +1 maximum stacks of Puppet Master
  • Pure Chaos

    EnvyIsolationGuilt
    • Gain 11% of Damage as Extra Chaos Damage
  • Pure Power

    SufferingGuiltSuffering
    • 10% more Maximum Lightning Damage
  • Push the Advantage

    FearIreDisgust
    • 40% increased Critical Damage Bonus with One Handed Melee Weapons
  • Pyromancer

    GuiltGuiltGuilt
    • 10% increased Cast Speed while Ignited
    • 20% increased Fire Damage
    • 5% reduced Movement Speed Penalty from using Fire Skills while moving
  • Quick Fingers

    EnvySufferingEnvy
    • +24% Surpassing chance to fire an additional Arrow
  • Quick Recovery

    DespairSufferingGreed
    • 40% increased Stun Recovery
    • Regenerate 5% of maximum Life over 1 second when Stunned
  • Rallying Form

    GreedIsolationFear
    • Companions in your Presence have Onslaught while you are Shapeshifted
  • Rallying Icon

    GreedDespairGuilt
    • When a Banner expires, recover 15% of the Glory required for that Banner
  • Rapid Reload

    FearGuiltSuffering
    • 40% increased Crossbow Reload Speed
  • Rapid Strike

    IreFearFear
    • +30 to Accuracy Rating
    • 8% increased Melee Attack Speed
  • Rattled

    GreedFearIre
    • +20 to maximum Mana
    • 50% increased Shock Duration
  • Raw Mana

    SufferingIreIsolation
    • 10% increased Mana Cost of Skills
    • 8% increased maximum Mana
  • Reaching Strike

    IsolationParanoiaGuilt
    • 25% increased Melee Damage
    • +0.2 metres to Melee Strike Range
  • Reaving

    DespairIreEnvy
    • +15 to Dexterity
    • 8% increased Attack Speed with One Handed Weapons
  • Redblade Discipline

    DespairDespairGreed
    • +30% of Armour also applies to Fire Damage
    • +8% to Fire Resistance
    • 20% increased Stun Threshold
  • Refills

    GreedIreIsolation
    • Life Flasks gain 0.15 charges per Second
  • Refocus

    ParanoiaSufferingIre
    • 20% increased Mana Regeneration Rate
    • 20% increased Mana Regeneration Rate while stationary
  • Regenerative Flesh

    GreedDisgustGreed
    • 6% of Damage taken Recouped as Life
    • Minions Recoup 15% of Damage taken as Life
  • Reinforced Rallying

    IreEnvyIsolation
    • +1 to maximum number of placed Banners
  • Reinvigoration

    DisgustEnvyIre
    • Regenerate 1% of maximum Life per Second if you've used a Life Flask in the past 10 seconds
  • Relentless Fallen

    DespairFearIsolation
    • 3% increased Movement Speed
    • Minions have 8% increased Attack and Cast Speed
    • Minions have 20% increased Movement Speed
  • Remnant Attraction

    DespairDisgustIsolation
    • 10% chance to create an additional Remnant
    • Remnants can be collected from 50% further away
  • Repeating Explosives

    SufferingDespairIsolation
    • Grenades have 15% chance to activate a second time
  • Replenishing Horde

    MelancholyIsolationDisgust
    • 25% Chance to revive a random Permanent Minion whenever you use a Command Skill
    • 25% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill
  • Reprisal

    IreDespairDespair
    • 25% increased Parried Debuff Magnitude
  • Repulsion

    DisgustParanoiaDespair
    • Area Skills have 20% chance to Knock Enemies Back on Hit
    • 20% increased Spell Area Damage
  • Resolute Reach

    IreDisgustDespair
    • 18% increased Area of Effect for Attacks
    • 20% reduced Critical Hit Chance
  • Resolute Reprisal

    DespairIreDespair
    • 30% increased Parry Range
    • Your Heavy Stun buildup empties 50% faster if you've successfully Parried Recently
  • Resolution

    EnvyDisgustEnvy
    • 10% increased Armour, Evasion and Energy Shield
    • 25% increased Stun Threshold
  • Restless Dead

    DespairFearDisgust
    • Minions Revive 25% faster
  • Resurging Archon

    EnvyIsolationDisgust
    • Archon recovery period expires 25% faster
  • Retaliation

    IreFearSuffering
    • 75% increased Thorns damage if you've Blocked Recently
  • Return to Nature

    FearGuiltIre
    • Overgrown Plant Skills Break 50% increased Armour
  • Reusable Ammunition

    ParanoiaIsolationDespair
    • Bolts fired by Crossbow Attacks have 30% chance to not
    • expend Ammunition if you've Reloaded Recently
  • Revenge

    IreDisgustIsolation
    • Gain Physical Thorns damage equal to 10% of Item Armour on Equipped Body Armour
  • Reverberating Parry

    GuiltParanoiaParanoia
    • 15% increased Parried Debuff Magnitude
    • 20% increased Parry Hit Area of Effect
  • Reverberation

    ParanoiaGuiltFear
    • Spell Skills have 15% increased Area of Effect
  • Rhythm of Fire

    GuiltGuiltIre
    • 20% increased Fire Damage
    • 5% chance for Slam Skills to cause an additional Aftershock
  • Rhythm of Ice

    GuiltIreGuilt
    • 6% increased Cast Speed per Spell Echoed Recently, up to 30%
    • 20% increased Cold Damage
  • Right Hand of Darkness

    EnvyIsolationSuffering
    • Minions have 20% increased Area of Effect
    • Minions have 10% chance to inflict Withered on Hit
    • Spells Gain 5% of Damage as extra Chaos Damage
  • Roaring Cries

    SufferingDespairGreed
    • Warcries have a minimum of 10 Power
  • Roil

    DisgustGreedIre
    • 10% reduced Spell Area Damage
    • Spell Skills have 25% increased Area of Effect
  • Roll and Strike

    GuiltParanoiaDisgust
    • 10% increased Attack Speed with Spears
    • 25% increased Damage with Spears
  • Ruin

    GreedDespairSuffering
    • 35% increased Spell Area Damage
    • Spell Skills have 10% reduced Area of Effect
  • Ruinic Helm

    ParanoiaIsolationFear
    • +1 to Maximum Energy Shield per 8 Item Armour on Equipped Helmet
  • Run and Gun

    SufferingParanoiaFear
    • 5% reduced Movement Speed Penalty from using Skills while moving
    • Projectile Attacks have a 12% chance to fire two additional Projectiles while moving
  • Rupturing Pins

    GreedSufferingGuilt
    • 40% increased Magnitude of Bleeding you inflict against Pinned Enemies
  • Rusted Pins

    SufferingGuiltFear
    • Bleeding you inflict on Pinned Enemies is Aggravated
    • 30% increased Pin Buildup
  • Sacrificial Blood

    EnvyGreedSuffering
    • 15% increased Life Cost of Skills
    • 40% increased Spell Damage with Spells that cost Life
  • Sand in the Eyes

    DespairDespairDespair
    • 10% increased Attack Speed
    • 15% chance to Blind Enemies on Hit with Attacks
  • Sanguimantic Rituals

    ParanoiaSufferingIsolation
    • Arcane Surge grants more Life Regeneration Rate instead of Mana Regeneration Rate
    • Regenerate 1% of maximum Life per second
  • Sanguine Tolerance

    IsolationDisgustGreed
    • Immune to Corrupted Blood
    • 40% reduced Duration of Bleeding on You
  • Saqawal's Guidance

    GuiltEnvyIsolation
    • 15% increased Accuracy Rating
    • +10 to Dexterity
    • 20% increased Elemental Damage with Attacks
  • Saqawal's Hide

    DisgustFearDisgust
    • +5% to Lightning Resistance
    • 25% increased Armour and Evasion Rating
  • Saqawal's Talon

    DisgustFearEnvy
    • +5% to Cold Resistance
    • 25% increased Armour and Evasion Rating
  • Savagery

    SufferingFearParanoia
    • 50% increased Evasion Rating if you've consumed a Frenzy Charge Recently
    • +1 to Maximum Frenzy Charges
  • Savoured Blood

    DespairIreIre
    • 35% increased amount of Life Leeched
    • Leech Life 20% slower
  • Savouring

    DisgustIreIsolation
    • 20% increased Flask Effect Duration
    • 20% chance for Flasks you use to not consume Charges
  • Scales of the Wyvern

    FearFearSuffering
    • 20% faster start of Energy Shield Recharge while Shapeshifted
    • 20% increased Energy Shield Recharge Rate while Shapeshifted
    • +1% to Maximum Lightning Resistance while Shapeshifted
  • Searing Heat

    DespairSufferingDisgust
    • Ignites you inflict deal Damage 10% faster
    • 100% increased Flammability Magnitude
  • Secrets of the Orb

    DisgustSufferingDespair
    • Orb Skills have +1 to Limit
  • Seeing Stars

    IreGuiltParanoia
    • 10% chance to Daze on Hit
    • 25% increased Daze Duration
  • Self Immolation

    SufferingDespairFear
    • 40% reduced Magnitude of Ignite on you
    • Ignites you cause are reflected back to you
  • Self Mortification

    IreEnvyEnvy
    • 20% increased Stun Threshold while on Full Life
    • Gain additional Stun Threshold equal to 20% of maximum Energy Shield
  • Serrated Edges

    ParanoiaDisgustGreed
    • 10% increased Critical Hit Chance for Attacks
    • 30% increased Attack Damage against Rare or Unique Enemies
  • Shadow Dancing

    DespairGuiltDespair
    • 40% faster start of Energy Shield Recharge if you've been Stunned Recently
    • 40% increased Evasion Rating if you have been Hit Recently
  • Sharp Sight

    GuiltDisgustIre
    • 30% increased Accuracy Rating against Rare or Unique Enemies
    • 5% increased Attack Speed
  • Sharpened Claw

    IreGreedGreed
    • 30% increased Physical Damage while Shapeshifted
  • Shatter Palm

    GreedDespairParanoia
    • 20% increased Critical Damage Bonus
    • 30% increased Stun Buildup
  • Shattered Crystal

    SufferingFearIre
    • 60% reduced Ice Crystal Life
  • Shattering

    GreedFearDespair
    • 20% increased Chill Duration on Enemies
    • 20% increased Magnitude of Chill you inflict
    • 30% increased Freeze Buildup
  • Shattering Blow

    FearGuiltGuilt
    • Break 50% of Armour on Heavy Stunning an Enemy
  • Shattering Daze

    DisgustIsolationEnvy
    • 5% chance to Daze on Hit
    • Gain 12% of Physical Damage as Extra Cold Damage against Dazed Enemies
  • Shedding Skin

    EnvyIreParanoia
    • 40% increased Elemental Ailment Threshold
    • 10% reduced Duration of Ailments on You
  • Shield Expertise

    DisgustGreedFear
    • 12% increased Block chance
    • 40% increased Block Recovery
  • Shifted Strikes

    GreedGuiltDisgust
    • 30% increased Attack Damage if you have Shapeshifted to an Animal form Recently
  • Shimmering

    EnvyEnvySuffering
    • 10% faster start of Energy Shield Recharge
    • 20% increased Evasion Rating if you haven't been Hit Recently
    • 3% increased Movement Speed while you have Energy Shield
  • Shimmering Mirage

    EnvyDespairFear
    • Gain additional Ailment Threshold equal to 30% of maximum Energy Shield
    • 10% reduced Duration of Ailments on You
  • Shocking Limit

    ParanoiaEnvyFear
    • +1 to maximum Lightning Infusions
  • Shockproof

    DisgustGreedDisgust
    • +30% of Armour also applies to Lightning Damage
    • 10% increased Armour
    • 30% reduced effect of Shock on you
  • Shockwaves

    GreedParanoiaIre
    • 25% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
  • Short Shot

    SufferingGuiltEnvy
    • 10% reduced Projectile Speed
    • 20% increased Projectile Damage
  • Shrapnel

    GuiltGuiltDisgust
    • 30% chance to Pierce an Enemy
    • Projectiles have 10% chance to Chain an additional time from terrain
  • Shredding Contraptions

    DespairDespairEnvy
    • Enemies affected by your Hazards Recently have 25% reduced Armour
    • Enemies affected by your Hazards Recently have 25% reduced Evasion Rating
  • Shredding Force

    GuiltIsolationGreed
    • 15% increased Critical Spell Damage Bonus
    • 15% increased Magnitude of Damaging Ailments you inflict with Critical Hits
    • 15% increased Critical Hit Chance for Spells
  • Sic 'Em

    ParanoiaGreedDisgust
    • Companions deal 60% increased damage against Immobilised enemies
  • Sigil of Fire

    SufferingGuiltIre
    • 30% increased Damage with Hits against Ignited Enemies
  • Sigil of Ice

    SufferingDisgustGuilt
    • 30% increased Damage with Hits against Chilled Enemies
  • Sigil of Lightning

    ParanoiaSufferingParanoia
    • 30% increased Damage with Hits against Shocked Enemies
  • Silent Guardian

    FearGreedDisgust
    • 20% increased Elemental Ailment Threshold
    • Minions have +20% to all Elemental Resistances
  • Singular Purpose

    DisgustEnvyFear
    • 5% reduced Attack Speed
    • 40% increased Damage with Two Handed Weapons
    • 20% increased Stun Buildup
  • Siphon

    ParanoiaEnvyGuilt
    • 25% increased amount of Mana Leeched
    • Recover 2% of maximum Mana on Kill
  • Sitting Duck

    DespairDespairGuilt
    • 35% increased Critical Hit Chance against Immobilised enemies
    • Your Hits cannot be Evaded by Pinned Enemies
  • Skullcrusher

    IreIsolationIre
    • 20% more Damage against Heavy Stunned Enemies with Maces
  • Sling Shots

    EnvyIreSuffering
    • 20% increased chance to inflict Ailments with Projectiles
    • 20% increased Projectile Damage
  • Slippery Ice

    DespairDisgustGreed
    • 25% reduced Effect of Chill on you
    • Unaffected by Chill during Dodge Roll
  • Slow Burn

    GuiltSufferingParanoia
    • 20% increased Ignite Magnitude
    • 20% increased Ignite Duration on Enemies
  • Smoke Inhalation

    IsolationEnvyFear
    • Damage Penetrates 15% Fire Resistance
    • 15% increased Duration of Damaging Ailments on Enemies
  • Sniper

    IsolationSufferingDespair
    • Arrows gain Critical Hit Chance as they travel farther, up to
    • 40% increased Critical Hit Chance after 7 metres
  • Snowpiercer

    IsolationGuiltDisgust
    • +10 to Intelligence
    • Damage Penetrates 15% Cold Resistance
  • Soul Bloom

    DespairIreIsolation
    • 15% faster start of Energy Shield Recharge
  • Spaghettification

    IsolationDespairFear
    • +13 to all Attributes
    • -7% to Chaos Resistance
    • 29% increased Chaos Damage
    • 23% reduced Light Radius
  • Specialised Shots

    GuiltGuiltSuffering
    • 20% increased Damage with Crossbows
    • 15% increased Bolt Speed
  • Spectral Ward

    EnvyFearSuffering
    • +1 to Maximum Energy Shield per 12 Item Evasion on Equipped Body Armour
  • Spell Haste

    IreGuiltIsolation
    • 8% increased Cast Speed
    • 15% increased Evasion Rating
  • Spellblade

    DespairFearFear
    • +10 to Dexterity
    • 32% increased Spell Damage while wielding a Melee Weapon
  • Spike Pit

    IsolationIsolationGreed
    • Enemies in Jagged Ground you create take 10% increased Damage
  • Spiked Armour

    DespairGuiltDisgust
    • Thorns Damage has 50% chance to ignore Enemy Armour
  • Spiked Shield

    FearSufferingFear
    • 2% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield
    • 50% increased Armour, Evasion and Energy Shield from Equipped Shield
  • Spiral into Depression

    EnvyDespairSuffering
    • 3% increased Movement Speed
    • 25% increased maximum Energy Shield
    • 25% increased Armour
  • Spiral into Insanity

    GreedIsolationEnvy
    • 29% increased Chaos Damage
    • 20% increased Armour, Evasion and Energy Shield
  • Spiral into Mania

    IreEnvySuffering
    • 10% increased Cast Speed
    • +13% to Chaos Resistance
  • Spirit Bond

    GreedIreFear
    • 30% increased Totem Duration
    • 30% increased Totem Life
  • Spirit of the Bear

    GreedEnvyDespair
    • 50% increased Damage against Immobilised Enemies while Shapeshifted
    • 25% increased Stun buildup while Shapeshifted
  • Spirit of the Wolf

    ParanoiaSufferingSuffering
    • 20% increased Critical Hit Chance while Shapeshifted
    • 8% increased Skill Speed while Shapeshifted
  • Spirit of the Wyvern

    IreSufferingGreed
    • 20% increased Accuracy Rating while Shapeshifted
    • 25% increased Elemental Damage while Shapeshifted
  • Splintering Force

    EnvyParanoiaGuilt
    • Minions Break Armour equal to 3% of Physical damage dealt
  • Splinters

    EnvyParanoiaDespair
    • Hits Break 50% increased Armour on targets with Ailments
    • 30% increased Stun Buildup
  • Split Shot

    IreFearParanoia
    • Projectiles have 75% chance for an additional Projectile when Forking
  • Split the Earth

    IsolationParanoiaDisgust
    • 10% chance for Mace Slam Skills you use yourself to cause an additional Aftershock
    • Strike Skills you use yourself with Maces have 10% chance to deal Splash Damage
  • Splitting Ground

    SufferingSufferingIsolation
    • Skills which create Fissures have a 20% chance to create an additional Fissure
  • Spray and Pray

    FearGreedSuffering
    • 20% reduced Accuracy Rating while moving
    • 50% increased Attack Damage while moving
    • 5% reduced Movement Speed Penalty from using Skills while moving
  • Spreading Shocks

    GuiltDisgustDisgust
    • Shocking Hits have a 50% chance to also Shock enemies in a 1.5 metre radius
  • Stacking Toxins

    IsolationDisgustParanoia
    • 20% reduced Magnitude of Poison you inflict
    • Targets can be affected by +1 of your Poisons at the same time
  • Staggering Palm

    GuiltIsolationDespair
    • 10% chance to Daze on Hit
    • 20% increased Knockback Distance
    • 25% increased Physical Damage
  • Staggering Wounds

    ParanoiaGreedGuilt
    • 50% chance to Knock Back Bleeding Enemies with Hits
  • Stand and Deliver

    DisgustGreedIsolation
    • Projectiles have 40% increased Critical Damage Bonus against Enemies within 2m
    • Projectiles deal 25% increased Damage with Hits against Enemies within 2m
  • Stand Ground

    GreedParanoiaGuilt
    • Regenerate 1% of maximum Life per second while affected by any Damaging Ailment
    • Regenerate 1% of maximum Life per second while stationary
  • Stars Aligned

    SufferingEnvyIsolation
    • Damage with Hits is Lucky against Enemies that are on Low Life
  • Staunch Deflection

    GuiltDespairFear
    • Gain Deflection Rating equal to 8% of Evasion Rating
    • Deflected Hits cannot inflict Maim on you
    • Deflected Hits cannot inflict Bleeding on you
  • Staunching

    EnvyDespairDisgust
    • +10 to Strength
    • Life Flasks gain 0.1 charges per Second
  • Steadfast Resolve

    GuiltIsolationParanoia
    • You cannot be Light Stunned if you've been Stunned Recently
  • Steady Footing

    EnvyDisgustIre
    • 40% increased Stun Threshold
    • 20% increased Stun Threshold if you haven't been Stunned Recently
  • Stigmata

    DisgustGuiltFear
    • Offerings have 30% increased Maximum Life
    • Recover 3% of maximum Life when you create an Offering
  • Stimulants

    DespairGreedGreed
    • 16% increased Attack Speed during any Flask Effect
  • Storm Driven

    IreIreIsolation
    • 15% of Elemental Damage taken Recouped as Energy Shield
  • Storm Surge

    EnvyIsolationGreed
    • Damage Penetrates 8% Cold Resistance
    • Damage Penetrates 15% Lightning Resistance
  • Storm Swell

    EnvySufferingSuffering
    • Damage Penetrates 15% Cold Resistance
    • Damage Penetrates 8% Lightning Resistance
  • Storm's Rebuke

    MelancholySufferingSuffering
    • Fully Broken Armour you inflict also increases Cold and Lightning Damage Taken from Hits
  • Stormbreaker

    IsolationDespairGuilt
    • 20% increased Damage for each type of Elemental Ailment on Enemy
  • Stormcharged

    FearFearEnvy
    • 5% increased Attack and Cast Speed with Elemental Skills
    • Damage Penetrates 8% of Enemy Elemental Resistances
  • Stormkeeper

    IreGuiltGuilt
    • 20% increased Lightning Damage
    • 15% increased Magnitude of Shock you inflict
    • 30% reduced effect of Shock on you
  • Stormwalker

    SufferingGreedFear
    • Gain 15% of Damage as Extra Lightning Damage while on Shocked Ground
    • 40% reduced effect of Shock on you
  • Strike True

    ParanoiaEnvyEnvy
    • 20% increased Accuracy Rating
    • +10 to Dexterity
  • Stripped Defences

    DisgustIsolationDisgust
    • Exposure you inflict lowers Resistances by an additional 5%
  • Strong Chin

    ParanoiaIreGuilt
    • 25% increased Armour and Evasion Rating
    • Gain Stun Threshold equal to the lowest of Evasion and Armour on your Helmet
  • Struck Through

    IsolationDespairGreed
    • Attacks have +1% to Critical Hit Chance
  • Stupefy

    ParanoiaDespairParanoia
    • 10% chance to Daze on Hit
    • 30% increased Damage against Dazed Enemies
  • Sturdy Ally

    FearGreedDespair
    • +15 to Strength
    • Companions gain your Strength
  • Stylebender

    GreedParanoiaSuffering
    • Hits Break 30% increased Armour on targets with Ailments
    • +10 to Strength
    • 25% increased Physical Damage
  • Subterfuge Mask

    IreSufferingParanoia
    • +1 to Evasion Rating per 1 Item Energy Shield on Equipped Helmet
  • Succour

    DisgustDespairGuilt
    • 30% increased Life Regeneration rate during Effect of any Life Flask
  • Sudden Escalation

    DisgustParanoiaFear
    • 8% increased Cast Speed if you've dealt a Critical Hit Recently
    • 16% increased Critical Hit Chance for Spells
  • Sudden Infuriation

    FearSufferingIsolation
    • 4% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage
  • Suffusion

    FearDespairGuilt
    • 30% increased amount of Mana Leeched
    • Unaffected by Chill while Leeching Mana
  • Sundering

    DisgustParanoiaIre
    • 25% increased Critical Damage Bonus for Attack Damage
    • +25% to Critical Damage Bonus against Stunned Enemies
  • Supportive Ancestors

    FearDisgustIsolation
    • 25% increased Damage while you have a Totem
    • Attacks used by Totems have 3% increased Attack Speed per Summoned Totem
    • Spells Cast by Totems have 3% increased Cast Speed per Summoned Totem
  • Surging Beast

    DisgustIreDisgust
    • Gain Arcane Surge when you Shapeshift to Human form after
    • being Shapeshifted for at least 8 seconds
  • Surging Currents

    FearEnvyIsolation
    • +10 to Dexterity
    • Damage Penetrates 15% Lightning Resistance
  • Swift Blocking

    IreFearIre
    • 12% increased Block chance
    • 1% increased Movement Speed for each time you've Blocked in the past 10 seconds
  • Swift Claw

    SufferingFearDespair
    • 10% increased Skill Speed while Shapeshifted
  • Swift Flight

    SufferingSufferingGuilt
    • 15% increased Projectile Speed
    • 20% increased Physical Damage
  • Swift Interruption

    GuiltEnvyGreed
    • 12% increased Attack Speed if you've successfully Parried Recently
    • 6% increased Movement Speed if you've successfully Parried Recently
  • Symbol of Defiance

    DespairIreGreed
    • Banner Skills have 30% increased Area of Effect
    • Banner Skills have 30% increased Duration
  • Tactical Retreat

    ParanoiaDisgustDespair
    • +0.5 metres to Dodge Roll distance while Surrounded
    • 10% increased Movement Speed while Surrounded
  • Tainted Strike

    IreDespairGreed
    • 20% increased Critical Hit Chance for Attacks
    • 30% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits
  • Taste for Blood

    EnvyIreGreed
    • Gain 20 Life per enemy killed
    • 2% chance to Recover all Life when you Kill an Enemy
  • Taut Flesh

    DisgustIreParanoia
    • 20% of Physical Damage taken Recouped as Life
  • Tempered Defences

    FearGuiltEnvy
    • +15% of Armour also applies to Elemental Damage
    • 25% increased Armour
  • Tempered Mind

    IsolationDespairParanoia
    • +10 to Strength
    • 15% increased effect of Fully Broken Armour
    • 20% increased Physical Damage
  • Temporal Mastery

    ParanoiaFearDisgust
    • 16% increased Cooldown Recovery Rate
  • Tenfold Attacks

    GreedFearGuilt
    • 4% increased Attack Speed
    • 6% increased Attack Speed if you've been Hit Recently
    • +10 to Strength
  • Thaumaturgic Generator

    MelancholyDisgustIsolation
    • Grants Thaumaturgical Dynamism
  • The Ancient Serpent

    GreedGuiltDespair
    • +10 to Intelligence
    • Life Flasks gain 0.1 charges per Second
    • 40% reduced Poison Duration on you
  • The Fabled Stag

    DespairParanoiaFear
    • +10 to Dexterity
    • 40% increased Endurance, Frenzy and Power Charge Duration
    • Skills have 10% chance to not remove Charges but still count as consuming them
  • The Frenzied Bear

    EnvyGuiltFear
    • +10 to Strength
    • 30% increased Damage if you've consumed a Frenzy Charge Recently
    • 10% increased Skill Speed if you've consumed a Frenzy Charge Recently
  • The Great Boar

    EnvySufferingGuilt
    • +1 Life per 4 Dexterity
    • +5 to Strength
    • +1 to Stun Threshold per Dexterity
  • The Howling Primate

    GuiltDespairGreed
    • Aura Skills have 10% increased Magnitudes
    • +10 to Intelligence
    • 15% increased Presence Area of Effect
  • The Molten One's Gift

    GuiltSufferingGreed
    • +10% to Fire Resistance
    • 15% increased effect of Fully Broken Armour
    • Fully Broken Armour you inflict also increases Fire Damage Taken from Hits
  • The Noble Wolf

    FearGreedGuilt
    • 25% increased Magnitude of Ailments you inflict against Marked Enemies
    • +10 to Dexterity
    • 20% increased Critical Hit Chance against Marked Enemies
  • The Power Within

    EnvyParanoiaSuffering
    • 20% increased Critical Damage Bonus if you've gained a Power Charge Recently
    • +1 to Maximum Power Charges
  • The Quick Fox

    IsolationDespairSuffering
    • 20% increased Deflection Rating while moving
  • The Raging Ox

    SufferingIreDisgust
    • 15% reduced Duration of Ailments on You
    • Hits against you have 30% reduced Critical Damage Bonus
    • +10 to Strength
  • The Soul Meridian

    EnvyDisgustFear
    • Gain Deflection Rating equal to 8% of Evasion Rating
    • 10% increased Mana Cost Efficiency
    • 8% faster start of Energy Shield Recharge
    • 10% increased Reservation Efficiency of Minion Skills
  • The Spring Hare

    DisgustDespairIsolation
    • 20% chance for Damage with Hits to be Lucky
    • 20% chance for Damage of Enemies Hitting you to be Unlucky
  • The Wild Cat

    DisgustFearGuilt
    • Gain Deflection Rating equal to 12% of Evasion Rating
    • +10 to Dexterity
    • 40% increased Evasion Rating while moving
  • The Winter Owl

    GreedGreedFear
    • +10 to Intelligence
    • 3% increased Evasion Rating per 10 Intelligence
    • Gain Accuracy Rating equal to your Intelligence
  • Thickened Arteries

    EnvyGuiltGreed
    • 40% increased Life Regeneration Rate while stationary
    • Regenerate 0.5% of maximum Life per second
  • Thicket Warding

    ParanoiaFearParanoia
    • 20% chance for Charms you use to not consume Charges
    • Recover 5% of maximum Mana when a Charm is used
  • Thin Ice

    SufferingIreGreed
    • 50% increased Damage with Hits against Frozen Enemies
    • 20% increased Freeze Buildup
  • Thirst for Endurance

    DespairEnvyIre
    • 25% chance when you gain an Endurance Charge to gain an additional Endurance Charge
  • Thirst for Power

    EnvyIreDespair
    • 25% chance when you gain a Power Charge to gain an additional Power Charge
  • Thirsting Ally

    IreGreedSuffering
    • Leeching Life from your Hits causes your Companion to also Leech the same amount of Life
  • Thornhide

    IreGreedFear
    • +6% to Thorns Critical Hit Chance
  • Thousand Cuts

    EnvyFearDespair
    • Enemies you apply Incision to take 2% increased Physical Damage per Incision
  • Thrill of Battle

    GuiltSufferingIre
    • 20% increased Attack Speed while Surrounded
  • Thrill of the Fight

    DespairEnvySuffering
    • Consuming Glory grants you 3% increased Attack damage per Glory consumed for 6 seconds, up to 60%
  • Throatseeker

    GreedEnvyIsolation
    • 60% increased Critical Damage Bonus
    • 20% reduced Critical Hit Chance
  • Thunderstruck

    DespairParanoiaParanoia
    • 50% increased Electrocute Buildup against Shocked Enemies
    • 50% increased Shock Chance against Electrocuted Enemies
  • Tides of Change

    ParanoiaSufferingFear
    • 25% increased Skill Effect Duration
  • Time Manipulation

    FearDespairEnvy
    • Debuffs you inflict have 10% increased Slow Magnitude
    • Debuffs on you expire 20% faster
  • Titanic

    DespairParanoiaGuilt
    • 30% increased Stun Buildup
    • 5% increased Strength
    • 30% increased Stun Threshold
  • Tolerant Equipment

    GuiltIsolationFear
    • 15% increased Armour and Evasion Rating
    • Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
    • Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour
  • Total Incineration

    GuiltIsolationSuffering
    • 25% increased Damage with Hits against Ignited Enemies
    • 10% increased Ignite Duration on Enemies
  • Touch the Arcane

    DespairIsolationSuffering
    • 40% increased effect of Arcane Surge on you
  • Towering Shield

    IreDespairGuilt
    • 25% increased Chance to Block if you've Blocked with a raised Shield Recently
    • 50% increased Armour, Evasion and Energy Shield from Equipped Shield
  • Toxic Sludge

    SufferingGuiltDisgust
    • 40% increased Duration of Poisons you inflict against Slowed Enemies
  • Toxic Tolerance

    SufferingFearIsolation
    • Immune to Poison
  • Trained Deflection

    SufferingDespairSuffering
    • Prevent +6% of Damage from Deflected Hits
  • Trained Turrets

    GreedDespairIre
    • 25% increased Ballista Critical Damage Bonus
    • 20% increased Ballista Critical Hit Chance
  • Tribal Fury

    IsolationIreIsolation
    • Strikes deal Splash Damage
  • Trick Shot

    SufferingIsolationGuilt
    • Projectiles have 15% chance to Chain an additional time from terrain
  • True Strike

    IreGuiltDisgust
    • +10 to Dexterity
    • 20% increased Critical Hit Chance
  • Tukohama's Brew

    IsolationParanoiaGreed
    • 50% of Skill Mana costs Converted to Life Costs during any Life Flask Effect
  • Turn the Clock Back

    FearFearDespair
    • 15% increased Spell Damage
    • 10% reduced Projectile Speed for Spell Skills
  • Turn the Clock Forward

    DespairFearGuilt
    • 20% increased Spell Damage
    • 15% increased Projectile Speed for Spell Skills
  • Unbending

    FearDespairParanoia
    • 3% increased maximum Life
    • 10% increased Stun Threshold for each time you've been Hit by an Enemy Recently, up to 100%
  • Unbothering Cold

    FearIsolationParanoia
    • +10% to Cold Resistance
    • +2% to Maximum Cold Resistance if you have at least 5 Blue Support Gems Socketed
  • Unbound Forces

    DisgustEnvyGuilt
    • 40% increased Chill Duration on Enemies
    • 25% increased Magnitude of Chill you inflict
    • 40% increased Shock Duration
    • 25% increased Magnitude of Shock you inflict
  • Unbreakable

    IreIsolationFear
    • 50% reduced Armour Break taken
    • 10% reduced Slowing Potency of Debuffs on You
    • 15% increased Armour
  • Unbreaking

    ParanoiaEnvyParanoia
    • 30% increased Elemental Ailment Threshold
    • 30% increased Stun Threshold
  • Unerring Impact

    GreedDisgustIre
    • +0.2 metres to Melee Strike Range
    • 16% increased Accuracy Rating with One Handed Melee Weapons
    • 16% increased Accuracy Rating with Two Handed Melee Weapons
  • Unexpected Finesse

    DespairGreedIsolation
    • 30% increased Accuracy Rating while moving
    • 20% increased Attack Damage
  • Unfettered

    ContemptEnvyDespair
    • 50% increased Armour while Bleeding
    • 10% increased Movement Speed while Sprinting
  • Unforgiving

    IsolationGreedGreed
    • +4 to Maximum Rage
    • Inherent loss of Rage is 20% slower
  • Unhindered

    SufferingParanoiaParanoia
    • 20% reduced Slowing Potency of Debuffs on You
    • 6% reduced Movement Speed Penalty from using Skills while moving
  • Unimpeded

    IsolationEnvyIsolation
    • 24% reduced Slowing Potency of Debuffs on You
  • Unleash Fire

    DisgustGuiltGreed
    • 30% increased Stun Buildup with Melee Damage
    • Projectiles deal 75% increased Damage against Heavy Stunned Enemies
  • Unnatural Resilience

    IsolationIsolationIsolation
    • +3% to all Elemental Resistances
    • +2% to Maximum Fire Resistance if you have at least 5 Red Support Gems Socketed
  • Unsight

    SufferingDisgustDespair
    • Enemies near Enemies you Mark are Blinded
    • Enemies you Mark cannot deal Critical Hits
  • Unspoken Bond

    GreedDespairEnvy
    • Companions have +30% to Chaos Resistance
    • Companions have +30% to all Elemental Resistances
  • Unstable Bond

    EnvyGuiltDespair
    • Gain 3 Volatility when an Allied Persistent Reviving Minion is Killed
  • Unstoppable Barrier

    FearParanoiaIre
    • 15% reduced Slowing Potency of Debuffs on You
    • 10% increased Block chance
  • Unyielding

    DisgustEnvyDisgust
    • 15% increased Attack Speed if you've been Hit Recently
    • 8% reduced Slowing Potency of Debuffs on You
  • Urgent Call

    FearIsolationSuffering
    • Recover 2% of maximum Life and Mana when you use a Warcry
    • 18% increased Warcry Cooldown Recovery Rate
    • 24% increased Warcry Speed
  • Utility Ordnance

    DisgustDespairEnvy
    • 40% increased Cooldown Recovery Rate for Grenade Skills
    • 80% reduced Grenade Damage
  • Utmost Offering

    ParanoiaFearGreed
    • Offerings cannot be damaged if they have been created Recently
  • Vale Shelter

    GreedDisgustDespair
    • Charms gain 0.15 charges per Second
  • Vengeance

    GuiltFearEnvy
    • 10% of Thorns Damage Leeched as Life
  • Vengeful Fury

    SufferingIreDespair
    • Every Rage also grants 1% increased Armour
    • Gain 5 Rage when Hit by an Enemy
  • Versatile Arms

    IreIsolationEnvy
    • +10 to Strength and Dexterity
    • 15% increased Accuracy Rating with One Handed Melee Weapons
    • 6% increased Attack Speed with One Handed Melee Weapons
  • Viciousness

    DisgustGreedParanoia
    • 3% increased Attack Speed per Enemy in Close Range
    • +10 to Dexterity
  • Vigilance

    GuiltEnvyGuilt
    • +2% to maximum Block chance
    • 12% increased Block chance
    • 10 Life gained when you Block
  • Vigorous Remnants

    EnvyDespairGuilt
    • Recover 3% of Maximum Life when you collect a Remnant
  • Vile Mending

    GreedFearFear
    • Minions have +13% to Chaos Resistance
    • Minions Regenerate 3% of maximum Life per second
    • Minions have 20% increased maximum Life
  • Vocal Empowerment

    IsolationIsolationDespair
    • Warcries Empower an additional Attack
  • Void

    IsolationIreDisgust
    • 29% increased Chaos Damage
    • Enemies you Curse have -3% to Chaos Resistance
  • Volatile Grenades

    ParanoiaIreDespair
    • 25% reduced Grenade Detonation Time
  • Volcanic Skin

    SufferingIsolationParanoia
    • +20% to Fire Resistance
    • Gain 8% of Damage as Extra Fire Damage
  • Voll's Protection

    IsolationParanoiaDespair
    • +15% of Armour also applies to Elemental Damage
    • 10% increased Block chance
    • 10% faster start of Energy Shield Recharge
    • Gain 10 Energy Shield when you Block
  • Voracious

    GreedIsolationSuffering
    • 15% increased Attack Speed while Leeching
  • Vulgar Methods

    IreGuiltDespair
    • +10 to Strength
    • 30% increased Critical Hit Chance
    • 10% reduced maximum Mana
  • Waning Hindrances

    GreedSufferingFear
    • Debuffs on you expire 25% faster
  • Warding Fetish

    FearSufferingEnvy
    • 30% reduced effect of Curses on you
    • 30% increased Damage per Curse on you
    • 60% increased Energy Shield from Equipped Focus
  • Warding Potions

    GreedEnvyParanoia
    • 10% reduced Flask Charges used from Mana Flasks
    • Remove a Curse when you use a Mana Flask
  • Warlord Berserker

    DisgustFearFear
    • Allies in your Presence Regenerate 5 Rage per second if you have gained Rage Recently
    • 40% reduced Presence Area of Effect
  • Warlord Leader

    FearFearParanoia
    • Allies in your Presence deal 40% increased Damage
    • 40% increased Presence Area of Effect
  • Warm the Heart

    IreSufferingFear
    • 25% reduced Freeze Duration on you
    • 60% increased Freeze Threshold
  • Wary Dodging

    SufferingSufferingDisgust
    • Cannot be Light Stunned if you haven't been Hit Recently
  • Wasting

    GuiltFearDespair
    • 15% increased Duration of Damaging Ailments on Enemies
    • 30% increased Damage with Hits against Enemies affected by Ailments
  • Wasting Casts

    FearEnvyDespair
    • 25% increased Damage with Hits against Hindered Enemies
    • 15% chance to Hinder Enemies on Hit with Spells
  • Watchtowers

    DisgustSufferingSuffering
    • Recoup 5% of damage taken by your Totems as Life
    • Each Totem applies 2% increased Damage taken to Enemies in their Presence
  • Waters of Life

    GreedFearDisgust
    • Mana Flasks gain 0.1 charges per Second
    • Recover 2% of maximum Life when you use a Mana Flask
  • Well of Power

    FearIreIre
    • 20% increased Critical Damage Bonus if you've consumed a Power Charge Recently
    • Recover 5% of maximum Mana when you consume a Power Charge
  • Wellspring

    DisgustGreedGuilt
    • 8% increased Attack and Cast Speed during Effect of any Mana Flask
    • 30% increased Mana Recovery from Flasks
  • Whirling Assault

    EnvyDisgustGreed
    • Knocks Back Enemies if you get a Critical Hit with a Quarterstaff
    • 8% increased Attack Speed with Quarterstaves
  • Wide Barrier

    EnvyIsolationIsolation
    • 30% increased Block chance
    • 20% reduced Armour
  • Widespread Coverage

    GuiltDisgustDespair
    • 50% increased Hazard Area of Effect
    • 20% reduced Hazard Damage
  • Wild Storm

    IsolationFearIsolation
    • +10 to Dexterity
    • Gain 4% of Damage as Extra Cold Damage
    • Gain 4% of Damage as Extra Lightning Damage
  • Wither Away

    GuiltGuiltIsolation
    • Unwithered enemies are Withered for 8 seconds when they enter your Presence
    • 20% increased Withered Magnitude
  • Wolf's Howl

    DisgustParanoiaGreed
    • 30% increased Critical Hit Chance if you have Shapeshifted to an Animal form Recently
  • Woodland Aspect

    SufferingGuiltIsolation
    • Charms applied to you have 25% increased Effect
  • Wrapped Quiver

    GreedSufferingEnvy
    • 20% increased bonuses gained from Equipped Quiver
  • Wyvern's Breath

    GuiltDisgustParanoia
    • 40% increased Elemental Ailment Application if you have Shapeshifted to an Animal form Recently
  • Zarokh's Gift

    MelancholyFerocityContempt
    • Sinister Jewel Socket
  • Zone of Control

    IsolationIsolationEnvy
    • 20% increased Area of Effect of Curses
    • 10% increased Curse Magnitudes
    • Enemies you Curse are Hindered, with 15% reduced Movement Speed

Частые вопросы

Как работает instill амулета в Path of Exile 2?

На амулет помещают три Distilled Emotions, и он получает зачарование, которое даёт один notable пассивного дерева, даже если тот не связан с вашим деревом. Калькулятор показывает каждый notable с нужными эмоциями.

Важен ли порядок эмоций?

Да. Те же три эмоции в другом порядке дают другой notable — например, Isolation, Ire, Disgust даёт Void, а Ire, Disgust, Isolation — Revenge. Рецепты показаны в порядке слотов.

Откуда эти данные?

Рецепты взяты из данных игры (через Exiled Exchange 2), описания notable — из пассивного дерева и описаний характеристик игры (через RePoE); они создаются заново при каждом обновлении сайта.

Данные созданы 2026-09-13.