PoE Price Check

Path of Exile 1 · ferramenta grátis

Gerador de regex PoE

Textos de busca no baú e no vendedor para mapas raros, equipamento para upar, contratos de Heist e Expedition Logbooks. Escolha o que quer e o que sua build não aguenta, depois copie o texto ou compartilhe o link.

Valores mínimos

Mods

192 linhas de mods de mapas. Quero destaca mapas que as têm, Evitar esconde mapas com qualquer uma delas.

Evitar rápido:
  • #% chance for Rare Monsters to Fracture on death T17
  • #% increased Magic Monsters
  • #% increased Monster Attack Speed
  • #% increased Monster Cast Speed
  • #% increased Monster Damage
  • #% increased Monster Movement Speed
  • #% increased number of Rare Monsters
  • #% less effect of Curses on Monsters
  • #% Monster Chaos Resistance
  • #% Monster Elemental Resistances
  • #% Monster Physical Damage Reduction
  • #% more Monster Life
  • #% to Monster Critical Strike Multiplier
  • All Damage from Monsters' Hits can Poison T17
  • All Legion monsters in Area must be released to claim Reward
  • All Magic and Normal Monsters in Area are in a Union of Souls
  • All Monster Damage can Ignite, Freeze and Shock T17
  • All Monster Damage from Hits always Ignites
  • All Strongboxes in Area must be opened to claim Reward
  • Area contains # additional guarded Exquisite Vaal Vessels
  • Area contains # additional pack of four Map Bosses
  • Area contains # additional packs of four Map Bosses
  • Area contains # additional packs of Frogs
  • Area contains # additional Rare Monsters that create Frost Walls and Flee
  • Area contains # Gigantic Rogue Exiles
  • Area contains a Bismuth Ore Deposit
  • Area contains a Blight Encounter
  • Area contains additional packs of Restless Dead
  • Area contains an additional Legion Encounter
  • Area contains Drowning Orbs T17
  • Area contains Einhar, Exilehunter
  • Area contains Labyrinth Hazards T17
  • Area contains many Detonation Totems
  • Area contains many Totems
  • Area contains patches of moving Marked Ground, inflicting random Marks T17
  • Area contains Runes of the Searing Exarch T17
  • Area contains The Elderslayers
  • Area contains The Feared
  • Area contains two Unique Bosses
  • Area contains Unstable Tentacle Fiends T17
  • Area has # additional random Modifiers
  • Area has increased monster variety
  • Area has patches of Burning Ground
  • Area has patches of Chilled Ground
  • Area has patches of Consecrated Ground
  • Area has patches of desecrated ground
  • Area has patches of Shocked Ground which increase Damage taken by #%
  • Area is affected by a Corrupting Tempest
  • Area is infested with Fungal Growths
  • Area is Influenced by the Originator's Memories
  • Area is inhabited by Abominations
  • Area is inhabited by Animals
  • Area is inhabited by Cultists of Kitava
  • Area is inhabited by Demons
  • Area is inhabited by Ghosts
  • Area is inhabited by Goatmen
  • Area is inhabited by Humanoids
  • Area is inhabited by Lunaris fanatics
  • Area is inhabited by Porcupines
  • Area is inhabited by ranged monsters
  • Area is inhabited by Sea Witches and their Spawn
  • Area is inhabited by Skeletons
  • Area is inhabited by Solaris fanatics
  • Area is inhabited by Undead
  • Areas contain Ritual Altars
  • Auras from Player Skills which affect Allies also affect Enemies T17
  • Beyond Bosses cannot spawn
  • Buffs on Players expire #% faster
  • Can be Anointed up to # times
  • Debuffs on Monsters expire #% faster T17
  • Delirium Reward Type: Armour
  • Delirium Reward Type: Currency
  • Delirium Reward Type: Divination Cards
  • Delirium Reward Type: Fragments
  • Delirium Reward Type: Jewellery
  • Delirium Reward Type: Map Items
  • Delirium Reward Type: Unique Items
  • Delirium Reward Type: Weapons
  • Durability of Ichor Pumps in Area is #
  • Legion Monsters in Area have a Volatile Core
  • Map Boss is accompanied by a Synthesis Boss T17
  • Map's Item Quantity Modifiers also affect Blight Chest count at #% value
  • Maven releases all Bosses at once
  • Maximum number of Players in Area is one
  • modifier from #% less to #% more, until Hit again
  • Monster Damage Penetrates #% Elemental Resistances T17
  • Monsters are Hexproof
  • Monsters Blind on Hit
  • Monsters can only be Damaged while within # metres of a Player
  • Monsters cannot be Leeched from
  • Monsters cannot be Stunned
  • Monsters cannot be Taunted
  • Monsters deal #% extra Physical Damage as Cold
  • Monsters deal #% extra Physical Damage as Fire
  • Monsters deal #% extra Physical Damage as Lightning
  • Monsters fire # additional Projectiles
  • Monsters from Beyond create Desecrated Ground
  • Monsters gain #% of Maximum Life as Extra Maximum Energy Shield
  • Monsters gain #% of their Physical Damage as Extra Chaos Damage
  • Monsters gain #% of their Physical Damage as Extra Damage of a random Element T17
  • Monsters gain a Frenzy Charge on Hit
  • Monsters gain a Power Charge on Hit
  • Monsters gain an Endurance Charge on Hit
  • Monsters gain an Endurance Charge when hit
  • Monsters have # to Maximum Endurance Charges T17
  • Monsters have # to Maximum Frenzy Charges T17
  • Monsters have # to Maximum Power Charges T17
  • Monsters have #% chance to Avoid Elemental Ailments
  • Monsters have #% Chance to Block Attack Damage T17
  • Monsters have #% chance to Suppress Spell Damage
  • Monsters have #% increased Accuracy Rating
  • Monsters have #% increased Area of Effect
  • Monsters have #% increased Critical Strike Chance
  • Monsters have #% increased Poison Duration T17
  • Monsters have a #% chance to avoid Poison, Impale, and Bleeding
  • Monsters have a #% chance to Ignite, Freeze and Shock on Hit
  • Monsters Hinder on Hit with Spells
  • Monsters Ignite, Freeze and Shock on Hit
  • Monsters inflict # Grasping Vines on Hit T17
  • Monsters inflict Petrification for # seconds on hit
  • Monsters Inflict Withered for # seconds on Hit
  • Monsters Kill things with #% or lower Life on Hit
  • Monsters Maim on Hit with Attacks
  • Monsters Poison on Hit
  • Monsters steal Power, Frenzy and Endurance charges on Hit
  • Monsters take #% reduced Extra Damage from Critical Strikes
  • Monsters' Action Speed cannot be modified to below Base Value
  • Monsters' Attacks have #% chance to Impale on Hit
  • Monsters' Movement Speed cannot be modified to below Base Value
  • Monsters' Projectiles can Chain when colliding with Terrain
  • Monsters' skills Chain # additional times
  • Must fully complete all Ritual Encounters in Area to claim Reward
  • Must successfully defend all Ichor Pumps in Area to claim Reward
  • Natural inhabitants of this area have been removed
  • Non-Unique Equipment found in Area drops as Currency instead
  • Only opens # Portal to Area
  • Only opens # Portals to Area
  • Players are assaulted by Bloodstained Sawblades T17
  • Players are assaulted by many dangerous Apparitions
  • Players are Cursed with Elemental Weakness
  • Players are Cursed with Enfeeble
  • Players are Cursed with Temporal Chains
  • Players are Cursed with Vulnerability
  • Players are targeted by a Meteor when they use a Flask T17
  • Players cannot Block
  • Players cannot Evade
  • Players cannot gain Flask Charges
  • Players cannot inflict Exposure
  • Players cannot Recover Life or Energy Shield above #% during Rituals in Area
  • Players cannot Regenerate Life, Mana or Energy Shield
  • Players cannot Suppress Spell Damage
  • Players do not gain Experience
  • Players gain #% reduced Flask Charges
  • Players gain Instability on Kill
  • Players have #% less Accuracy Rating
  • Players have #% less Area of Effect
  • Players have #% less Armour
  • Players have #% less Cooldown Recovery Rate
  • Players have #% less Defences T17
  • Players have #% less effect of Flasks applied to them T17
  • Players have #% less Recovery Rate of Life and Energy Shield
  • Players have #% reduced Chance to Block
  • Players have #% reduced Character Size
  • Players have #% reduced effect of Non-Curse Auras from Skills
  • Players have #% reduced Maximum total Life, Mana and Energy Shield Recovery per second from Leech T17
  • Players have #% reduced Movement Speed
  • Players have #% to all maximum Resistances
  • Players have #% to amount of Suppressed Spell Damage Prevented
  • Players have Shroud Walker
  • Players in Area are #% Delirious
  • Players' modifiers to Light Radius also apply to this range
  • Players' Travel Skills are Disabled
  • Rare and Unique Monsters in Area are Possessed by # to # Tormented Spirits and their Minions are Touched
  • Rare Monsters each have # additional Modifier T17 +1
  • Rare Monsters each have # additional Modifiers
  • Rare Monsters have #% chance to spawn a Duplicate of Map Boss on Death
  • Rare Monsters have Elemental Thorns reflecting # Elemental Damage
  • Rare Monsters have Essence effects
  • Rare Monsters have Physical Thorns reflecting # Physical Damage
  • Rare Monsters have Volatile Cores T17
  • Rare monsters in area are Shaper-Touched T17
  • Rare monsters in area Temporarily Revive on death T17
  • Slaying Enemies close together can attract monsters from Beyond this realm
  • The Maven interferes with Players T17
  • Unique Boss deals #% increased Damage
  • Unique Boss has #% increased Area of Effect
  • Unique Boss has #% increased Attack and Cast Speed
  • Unique Boss has #% increased Life
  • Unique Bosses are Possessed
  • Unique Monsters have a random Shrine Buff T17
  • Unstable Players eventually detonate
  • When Hit, Players gain a random Movement Speed

Como funciona a busca

  1. Texto entre aspas é um padrão. "regen" destaca todo item cujo texto o contém.
  2. | significa “ou”. "enfee|vulne" corresponde a um ou outro.
  3. Um ! no início nega. "!regen|be le" esconde itens com qualquer um deles.
  4. Padrões separados por espaço precisam corresponder todos. "quantity: .(9\d|\d\d\d)%" "!regen" — quantidade 90%+ sem “sem regeneração”.

Perguntas frequentes

Como uso um regex de mapas no Path of Exile?

Abra o baú ou o dispositivo de mapas, clique na busca e cole o texto gerado. Os mapas correspondentes ficam destacados. Mods evitados começam com !, então mapas com qualquer um deles ficam escuros.

Quais mods devo evitar?

Depende da build. Os mais evitados são “Players cannot Regenerate”, os mods de leech para builds que dependem dele, “Players are Cursed with ...”, resistências máximas reduzidas e os mods Physical/Elemental Thorns para corpo a corpo. Os conjuntos rápidos acima da lista marcam tudo com um clique.

Por que alguns trechos parecem estranhos, como “ve .*% increased ar”?

Cada mod recebe o menor trecho de texto que nenhum outro mod de mapa, nome de mapa ou propriedade contém. Quando as duas metades em volta de um número aparecem também em outros mods, o trecho atravessa o número com .*, e a busca do jogo aceita isso.

Cobre mapas Tier 17?

Sim. Mods que só aparecem em mapas Tier 17 têm a marca T17 e podem ser ocultados. Os limites também cobrem More Maps / More Scarabs / More Currency e as chances de conversão de mapas.

A lista foi conferida com mapas reais?

Cada trecho foi testado em mapas raros Tier 14–17 do site oficial de trade: cada linha de mod correspondeu ao próprio trecho e nenhum trecho correspondeu a outra linha. Contratos e Blueprints de Heist e Expedition Logbooks foram conferidos do mesmo jeito.

Como compartilho meu regex?

Clique em “Copiar link”. O link abre a mesma aba com os mesmos limites e mods, então um colega de guilda cola direto na busca do baú.

Como funciona a busca de encaixes no vendedor?

Escolha o tamanho do grupo ligado e as cores de que precisa. O gerador escreve toda ordem de cores para um grupo (R-G-B, G-R-B, ...), então um 3-link com vermelho, verde e azul é encontrado em qualquer ordem.

Quais bônus de Expedition Logbook posso buscar?

As quatro facções, bônus de área como quantidade de artefatos, raio de explosão, remanescentes e marcadores de baús, e os chefes do logbook. Os mods funcionam como os de mapas.

Dados de mods gerados em 2026-09-13.